MTG / Secret Lair
1876 - 1900 of 4416 results
Refine search:
|
Chaos Warp (0823 - Foil)
Secret Lair
(R)
Collector #: 0823
|
Instant
|
| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
|
Cryptbreaker (0839 - Foil)
Secret Lair
(R)
Collector #: 0839
|
1/1 Creature - Zombie
|
|
Tap three untapped Zombies you control: You draw a card and you lose 1 life. |
|
- NM
- EX
- VG
- G
|
Azorius Signet (286 - Non-Foil)
Secret Lair
(R)
Collector #: 286
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Counterspell (331 - Non-Foil)
Secret Lair
(R)
Collector #: 331
|
Instant
|
| Counter target spell. | |
- NM
- EX
- VG
- G
|
Goblin Bombardment (0825 - Cow-tapult - Non-Foil)
Secret Lair
(R)
Collector #: 0825
|
Enchantment
|
| Sacrifice a creature: Cow-tapult deals 1 damage to any target. | |
- NM
- EX
- VG
- G
|
Heartless Hidetsugu (262 - Non-Foil)
Secret Lair
(R)
Collector #: 262
|
4/3 Legendary Creature - Ogre Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Kelsien, the Plague (1558 - Altair, Brotherhood Mentor - Foil)
Secret Lair
(M)
Collector #: 1558
|
2/2 Legendary Creature - Human Assassin
|
|
Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. |
|
- NM
- EX
- VG
- G
|
Simic Signet (295 - Foil Etched)
Secret Lair
(R)
Collector #: 295
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Spellskite (2325 - Non-Foil)
Secret Lair
(R)
Collector #: 2325
|
0/4 Artifact Creature - Phyrexian Horror
|
|
|
|
- NM
- EX
- VG
- G
|
Swords to Plowshares (1627 - Foil)
Secret Lair
(R)
Collector #: 1627
|
Instant
|
| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
|
Tovolar, Dire Overlord (1612 - NOT A WOLF - Non-Foil)
Secret Lair
(R)
Collector #: 1612
|
3/3 Legendary Creature - Human Werewolf
|
|
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 |
|
- NM
- EX
- VG
- G
|
Woodland Cemetery (0738 - Foil)
Secret Lair
(R)
Collector #: 0738
|
Land
|
|
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
|
- NM
- EX
- VG
- G
|
Xantcha, Sleeper Agent (1271 - Halo Foil)
Secret Lair
(R)
Collector #: 1271
|
5/5 Legendary Creature - Phyrexian Minion
|
|
Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. |
|
- NM
- EX
- VG
- G
|
Impact Tremors (1999 - Non-Foil)
Secret Lair
(R)
Collector #: 1999
|
Enchantment
|
| Whenever a creature you control enters, this enchantment deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
|
Nexus of Fate (0027 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0027
|
Instant
|
|
Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
|
- NM
- EX
- VG
- G
|
Vengevine (1078 - Foil)
Secret Lair
(M)
Collector #: 1078
|
4/3 Creature - Elemental
|
|
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Generous Gift (2534 - Foil)
Secret Lair
(R)
Collector #: 2534
|
Instant
|
| Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
|
Strefan, Maurer Progenitor (2501 - The Devil Strahd - Foil)
Secret Lair
(M)
Collector #: 2501
|
3/2 Legendary Creature - Vampire Noble
|
|
Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
|
- NM
- EX
- VG
- G
|
Magical Hack (2141 - Foil)
Secret Lair
(R)
Collector #: 2141
|
Instant
|
| Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | |
- NM
- EX
- VG
- G
|
Dark Ritual (2665 - Non-Foil)
Secret Lair
(R)
Collector #: 2665
|
Instant
|
|
Add |
|
- NM
- EX
- VG
- G
|
Forest (1472 - Foil)
Secret Lair
(R)
Collector #: 1472
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Inalla, Archmage Ritualist (1639 - Non-Foil)
Secret Lair
(M)
Collector #: 1639
|
4/5 Legendary Creature - Human Wizard
|
|
Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalia, Archmage Ritualist is in the command zone or on the battlefield, you may pay Tap five untapped Wizards you control: Target player loses 7 life. |
|
- NM
- EX
- VG
- G
|
Iron Maiden (2185 - Non-Foil)
Secret Lair
(R)
Collector #: 2185
|
Artifact
|
| At the beginning of each opponent’s upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. | |
- NM
- EX
- VG
- G
|
Maddening Hex (2675 - Non-Foil)
Secret Lair
(R)
Collector #: 2675
|
Enchantment - Aura Curse
|
|
Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random. |
|
- NM
- EX
- VG
- G
|
True Conviction (1082 - Non-Foil)
Secret Lair
(R)
Collector #: 1082
|
Enchantment
|
| Creatures you control have double strike and lifelink. | |
- NM
- EX
- VG
- G
1876 - 1900 of 4416 results