MTG / Secret Lair
1876 - 1900 of 4136 results
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Triumph of the Hordes (445 - Battle Royale - Foil)
Secret Lair
(R)
Collector #: 445
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Sorcery
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| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
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Uncivil Unrest (2008 - Non-Foil)
Secret Lair
(R)
Collector #: 2008
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Enchantment
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Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter on haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. |
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- NM
- EX
- VG
- G
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Death Baron (1458 - Non-Foil)
Secret Lair
(R)
Collector #: 1458
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2/2 Creature - Zombie Wizard
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| Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Drowned Catacomb (457 - Non-Foil)
Secret Lair
(R)
Collector #: 457
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Land
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Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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Maddening Cacophony (2322 - Non-Foil)
Secret Lair
(R)
Collector #: 2322
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Primeval Titan (494 - Non-Foil)
Secret Lair
(M)
Collector #: 494
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Snow-Covered Forest (329 - Foil Etched)
Secret Lair
(R)
Collector #: 329
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Basic Snow Land - Forest
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- NM
- EX
- VG
- G
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Sowing Mycospawn (0051 - Secret Lair Prize - Non-Foil)
Secret Lair
(R)
Collector #: 0051
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3/3 Creature - Eldrazi Fungus
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Devoid Kicker When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. When you cast this spell, if it was kicked, exile target land. |
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- NM
- EX
- VG
- G
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Akroma, Angel of Wrath (489 - Foil)
Secret Lair
(M)
Collector #: 489
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6/6 Legendary Creature - Angel
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| Flying, first strike, vigilance, trample, haste, protection from black and from red. | |
- NM
- EX
- VG
- G
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Cursed Mirror (2308 - Foil)
Secret Lair
(R)
Collector #: 2308
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Artifact
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As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. |
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- NM
- EX
- VG
- G
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Elvish Mystic (475 - Non-Foil)
Secret Lair
(R)
Collector #: 475
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Fleet Swallower (316 - Foil Etched)
Secret Lair
(R)
Collector #: 316
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6/6 Creature - Fish
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| Whenever Fleet Swallower attacks, target player mills half their library, rounded up. | |
- NM
- EX
- VG
- G
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Grave Titan (2188 - Foil)
Secret Lair
(M)
Collector #: 2188
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6/6 Creature - Giant
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Deathtouch Whenever this creature enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. |
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- NM
- EX
- VG
- G
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Island (1191 - Non-Foil)
Secret Lair
(R)
Collector #: 1191
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Basic Land - Island
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- NM
- EX
- VG
- G
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Knight of the White Orchid (1045 - Non-Foil)
Secret Lair
(R)
Collector #: 1045
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2/2 Creature - Human Knight
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First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Goblin King (1705 - Non-Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Stinkweed Imp (2516 - Foil)
Secret Lair
(R)
Collector #: 2516
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1/2 Creature - Imp
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Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) |
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- NM
- EX
- VG
- G
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Glenn, the Voice of Calm (145 - Foil)
Secret Lair
(M)
Collector #: 145
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1/3 Legendary Creature - Human Advisor
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Skulk (This creature can't be blocked by creatures with greater power.) Whenever Glenn deals combat damage to a player, draw cards equal to his power. |
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- NM
- EX
- VG
- G
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Reprocess (2107 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2107
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Sorcery
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| Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. | |
- NM
- EX
- VG
- G
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Tomb Tyrant (0854 - Foil)
Secret Lair
(R)
Collector #: 0854
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3/3 Creature - Zombie Noble
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Other Zombies you control get +1/+1. |
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- NM
- EX
- VG
- G
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Plains (1939 - Non-Foil)
Secret Lair
(R)
Collector #: 1939
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Prosperous Innkeeper (0040 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0040
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1/1 Creature - Halfling Citizen
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When this creature enters, create a Treasure token. (It's an artifact with " Whenever another creature you control enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Eladamri's Vineyard (1692 - Foil)
Secret Lair
(R)
Collector #: 1692
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Enchantment
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At the beginning of each player's precombat main phase, add |
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- NM
- EX
- VG
- G
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Chatter of the Squirrel (195 - Foil)
Secret Lair
(R)
Collector #: 195
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Sorcery
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Create a 1/1 green Squirrel creature token. Flashback |
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- NM
- EX
- VG
- G
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Fauna Shaman (0041 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0041
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
1876 - 1900 of 4136 results