MTG / Secret Lair
1876 - 1900 of 4137 results
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Alela, Artful Provocateur (1630 - Non-Foil)
Secret Lair
(M)
Collector #: 1630
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2/3 Legendary Creature - Faerie Warlock
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Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. |
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- NM
- EX
- VG
- G
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Blade of Selves (1570 - Non-Foil)
Secret Lair
(R)
Collector #: 1570
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Artifact - Equipment
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Equipped creature has myriad. Equip |
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- NM
- EX
- VG
- G
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Clearwater Pathway (015 - Foil)
Secret Lair
(R)
Collector #: 015
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Island (1648 - Non-Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Nirkana Revenant (1316 - Foil)
Secret Lair
(M)
Collector #: 1316
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4/4 Creature - Vampire Shade
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Whenever you tap a Swamp for mana, add an additional |
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- NM
- EX
- VG
- G
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Reaper King (009 - Foil)
Secret Lair
(M)
Collector #: 009
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. |
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- NM
- EX
- VG
- G
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Tireless Provisioner (2057 - La abuela, siempre generosa - Non-Foil)
Secret Lair
(R)
Collector #: 2057
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3/2 Creature - Elf Scout
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Landfall - Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with " |
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- NM
- EX
- VG
- G
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Ethersworn Canonist (2102 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2102
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2/2 Artifact Creature - Human Cleric
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| Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. | |
- NM
- EX
- VG
- G
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Gregor, Shrewd Magistrate
Secret Lair
(M)
Collector #: 0021
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1/3 Legendary Creature - Human Advisor
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Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Scholar of New Horizons (7143 - Foil)
Secret Lair
(R)
Collector #: 7143
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1/1 Creature - Human Scout
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This creature enters with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Yargle and Multani (0872 - Slimer and Stay Puft - Foil)
Secret Lair
(R)
Collector #: 0872
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18/6 Legendary Creature - Frog Spirit Elemental
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- NM
- EX
- VG
- G
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Zombie Token (1357 - Non-Foil)
Secret Lair
(S)
Collector #: 1357
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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End the Festivities (2503 - Non-Foil)
Secret Lair
(R)
Collector #: 2503
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Sorcery
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| End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control. | |
- NM
- EX
- VG
- G
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Rite of Passage (1739 - Foil)
Secret Lair
(R)
Collector #: 1739
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Enchantment
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| Whenever a creature you control is dealt damage, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Settle the Wreckage (2372 - Non-Foil)
Secret Lair
(R)
Collector #: 2372
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Day of Judgment (1858 - Spira's Punishment - Foil)
Secret Lair
(R)
Collector #: 1858
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Sorcery
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| Destroy all creatures. | |
- NM
- EX
- VG
- G
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Fatal Push (7020 - Non-Foil)
Secret Lair
(R)
Collector #: 7020
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Myr Token (2101 - Egg Pawn - Foil)
Secret Lair
(S)
Collector #: 2101
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1/1 Token Artifact Creature - Myr
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- NM
- EX
- VG
- G
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Final Fortune (1956 - Foil)
Secret Lair
(R)
Collector #: 1956
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Gishath, Sun's Avatar (320 - Non-Foil)
Secret Lair
(M)
Collector #: 320
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7/6 Legendary Creature - Dinosaur Avatar
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Trample, vigilance, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Rise of the Dark Realms (233 - Foil)
Secret Lair
(M)
Collector #: 233
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Sorcery
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| Put all creature cards from all graveyards onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Sonic Screwdriver (0803 - Non-Foil)
Secret Lair
(R)
Collector #: 0803
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Artifact
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- NM
- EX
- VG
- G
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Spellseeker (1165 - Non-Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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| When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Force of Despair (0029 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0029
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Instant
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If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered the battlefield this turn. |
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- NM
- EX
- VG
- G
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Gargos, Vicious Watcher (1329 - Foil)
Secret Lair
(R)
Collector #: 1329
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8/7 Legendary Creature - Hydra
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Vigilance Hydra spells you cast cost Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control. |
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- NM
- EX
- VG
- G
1876 - 1900 of 4137 results