MTG / Secret Lair
1851 - 1875 of 4323 results
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It That Betrays (1176 - Foil)
Secret Lair
(R)
Collector #: 1176
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11/11 Creature - Eldrazi
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Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Noxious Revival (1416 - Foil)
Secret Lair
(R)
Collector #: 1416
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Instant
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( Put target card from a graveyard on top of its owner's library. |
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- NM
- EX
- VG
- G
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Realms Uncharted (1895 - Non-Foil)
Secret Lair
(R)
Collector #: 1895
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Instant
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| Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | |
- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Non-Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Non-Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Toothy, Imaginary Friend (1049 - Non-Foil)
Secret Lair
(R)
Collector #: 1049
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1/1 Legendary Creature - Illusion
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Partner with Pir, Imaginative Rascal Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Dragonskull Summit (458 - Foil)
Secret Lair
(R)
Collector #: 458
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. |
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- NM
- EX
- VG
- G
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Empress Galina (9998 - Non-Foil)
Secret Lair
(R)
Collector #: 9998
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1/3 Legendary Creature - Merfolk Noble
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- NM
- EX
- VG
- G
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Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Foil)
Secret Lair
(R)
Collector #: 2368
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Liliana, Death's Majesty (232 - Foil)
Secret Lair
(M)
Collector #: 232
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Legendary Planeswalker - Liliana
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[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [-3]: Return target creature from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [-7]: Destroy all non-Zombie creatures. |5| |
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- NM
- EX
- VG
- G
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Winds of Change (1128 - Foil)
Secret Lair
(R)
Collector #: 1128
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Sorcery
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| Each player shuffles the cards from their hand into their library, then draws that many cards. | |
- NM
- EX
- VG
- G
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Baral, Chief of Compliance (1447 - Vizzini, Criminal Mastermind - Non-Foil)
Secret Lair
(R)
Collector #: 1447
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Counterspell (331 - Foil)
Secret Lair
(R)
Collector #: 331
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Egg Token (1398 - Non-Foil)
Secret Lair
(S)
Collector #: 1398
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0/1 Token Creature - Egg
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| Defender | |
- NM
- EX
- VG
- G
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Elspeth, Sun's Champion (2013 - Foil)
Secret Lair
(M)
Collector #: 2013
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Legendary Planeswalker - Elspeth
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[+1]: Create three 1/1 white Soldier creature tokens. [-3]: Destroy all creatures with power 4 or greater. [-7]: You get an emblem with "Creatures you control get +2/+2 and have flying." |4| |
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- NM
- EX
- VG
- G
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Kiora, Behemoth Beckoner (1700 - Non-Foil)
Secret Lair
(R)
Collector #: 1700
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Legendary Planeswalker - Kiora
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Whenever a creature you control with power 4 or greater enters, draw a card. [-1]: Untap target permanent. |7| |
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- NM
- EX
- VG
- G
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Mesa Enchantress (282 - Non-Foil)
Secret Lair
(R)
Collector #: 282
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0/2 Creature - Human Druid
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| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
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Zangief, the Red Cyclone (435 - Foil)
Secret Lair
(R)
Collector #: 435
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7/4 Legendary Creature - Human Warrior
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Zangief, the Red Cyclone must be blocked if able. Iron Muscle - As long as it's your turn, Zangief has indestructible. Spinning Piledriver - Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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- NM
- EX
- VG
- G
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Chandra, Flame's Catalyst (1420 - Foil)
Secret Lair
(R)
Collector #: 1420
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Legendary Planeswalker - Chandra
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[+1]: Chandra deals 3 damage to each opponent. [-2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. [-8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. |5| |
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- NM
- EX
- VG
- G
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Anguished Unmaking (2298 - Foil)
Secret Lair
(R)
Collector #: 2298
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Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
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Command Tower (1697 - Foil)
Secret Lair
(R)
Collector #: 1697
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Land
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- NM
- EX
- VG
- G
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Haunted One (2200 - Foil)
Secret Lair
(M)
Collector #: 2200
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Boseiju, Who Shelters All (2657 - Foil)
Secret Lair
(R)
Collector #: 2657
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Legendary Land
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Boseiju enters tapped. |
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- NM
- EX
- VG
- G
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Swarmyard (199 - Foil)
Secret Lair
(R)
Collector #: 199
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Land
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- NM
- EX
- VG
- G
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Lignify (2192 - Non-Foil)
Secret Lair
(R)
Collector #: 2192
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Kindred Enchantment - Treefolk Aura
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Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. |
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- NM
- EX
- VG
- G
1851 - 1875 of 4323 results