MTG / Secret Lair
1801 - 1825 of 4587 results
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Youthful Valkyrie (1588 - Foil)
Secret Lair
(R)
Collector #: 1588
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1/3 Creature - Angel
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Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Cultivate (2679 - Non-Foil)
Secret Lair
(R)
Collector #: 2679
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Back to Basics (1718 - Non-Foil)
Secret Lair
(R)
Collector #: 1718
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Enchantment
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| Nonbasic lands don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Generous Patron (0768 - Foil)
Secret Lair
(R)
Collector #: 0768
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1/4 Creature - Elf Advisor
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When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card. |
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- NM
- EX
- VG
- G
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Dark Depths (1680 - Castle of Aaargh - Foil)
Secret Lair
(M)
Collector #: 1680
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Legendary Snow Land
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Castle of Aaargh enters the battlefield with ten ice counters on it. When Castle of Aaargh has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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- NM
- EX
- VG
- G
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Kratos, Stoic Father (2213 - Foil)
Secret Lair
(M)
Collector #: 2213
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4/4 Legendary Creature - God Warrior
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Whenever you attack with one or more Gods and whenever a God dies, you get an experience counter. At the beginning of your end step, put a number of +1/+1 counters on target creature equal to the number of experience counters you have. Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Polyraptor (2194 - Foil)
Secret Lair
(M)
Collector #: 2194
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5/5 Creature - Dinosaur
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| Enrage - Whenever this creature is dealt damage, create a token that's a copy of this creature. | |
- NM
- EX
- VG
- G
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Rest in Peace (096 - Foil)
Secret Lair
(R)
Collector #: 096
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Stitcher's Supplier (1098 - Non-Foil)
Secret Lair
(R)
Collector #: 1098
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1/1 Creature - Zombie
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| When Stitcher’s Supplier enters the battlefield or dies, mill three cards. | |
- NM
- EX
- VG
- G
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Tovolar, Dire Overlord (1612 - NOT A WOLF - Non-Foil)
Secret Lair
(R)
Collector #: 1612
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3/3 Legendary Creature - Human Werewolf
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Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 |
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- NM
- EX
- VG
- G
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Pirated Copy (2363 - Slash, Evil Turtle from Dimension X - Foil)
Secret Lair
(M)
Collector #: 2363
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0/0 Creature - Shapeshifter Pirate
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| You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card." | |
- NM
- EX
- VG
- G
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Sphere of Resistance (1484 - Foil)
Secret Lair
(R)
Collector #: 1484
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Artifact
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Spells cost |
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- NM
- EX
- VG
- G
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Sword of Forge and Frontier (2817 - Galaxy Sword - Non-Foil)
Secret Lair
(R)
Collector #: 2817
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip |
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- NM
- EX
- VG
- G
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Tasha's Hideous Laughter (1395 - Malcolm's Mercurial Mirth - Non-Foil)
Secret Lair
(R)
Collector #: 1395
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Sorcery
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| Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | |
- NM
- EX
- VG
- G
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Umezawa's Jitte (1288 - Non-Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Wrath of God (185 - Non-Foil)
Secret Lair
(R)
Collector #: 185
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Faerie Rogue Token (013 - A)
Secret Lair
(S)
Collector #: 013
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1/1 Token Creature - Faerie Rogue
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| Flying | |
- NM
- EX
- VG
- G
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Eternal Witness (043 - Non-Foil)
Secret Lair
(R)
Collector #: 043
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2/1 Creature - Human Shaman
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| When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Inevitable Betrayal (1935 - Non-Foil)
Secret Lair
(R)
Collector #: 1935
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Sorcery
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Suspend 3 - Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Ruination (9993 - Foil)
Secret Lair
(R)
Collector #: 9993
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Sorcery
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| Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
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Caged Sun (2461 - The Platinum Chip - Foil)
Secret Lair
(R)
Collector #: 2461
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Artifact
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As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land’s ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |
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- NM
- EX
- VG
- G
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Deepglow Skate (1093 - Foil)
Secret Lair
(R)
Collector #: 1093
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3/3 Creature - Fish
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| When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. | |
- NM
- EX
- VG
- G
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Fellwar Stone (1040 - The Ball - Non-Foil)
Secret Lair
(R)
Collector #: 1040
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Artifact
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- NM
- EX
- VG
- G
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Gavony Township (357 - Non-Foil)
Secret Lair
(R)
Collector #: 357
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Land
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- NM
- EX
- VG
- G
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Mirkwood Bats (2565 - Non-Foil)
Secret Lair
(R)
Collector #: 2565
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2/3 Creature - Bat
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Flying Whenever you create or sacrifice a token, each opponent loses 1 life. |
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- NM
- EX
- VG
- G
1801 - 1825 of 4587 results