MTG / Secret Lair
1801 - 1825 of 4684 results
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Sol Ring (1734 - Non-Foil)
Secret Lair
(R)
Collector #: 1734
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Artifact
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- NM
- EX
- VG
- G
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Varragoth, Bloodsky Sire (1809 - Tiffany, Bride of Chucky - Foil)
Secret Lair
(R)
Collector #: 1809
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2/3 Legendary Creature - Demon Rogue
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Deathtouch Boast - |
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- NM
- EX
- VG
- G
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Ilharg, the Raze-Boar (2402 - Pigsy of the Eight Precepts - Foil)
Secret Lair
(M)
Collector #: 2402
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6/6 Legendary Creature - Boar God
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Trample Whenever Pigsy attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Pigsy dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. |
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- NM
- EX
- VG
- G
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Skrelv, Defector Mite (1926 - Plankton, Tiny Tyrant - Non-Foil)
Secret Lair
(R)
Collector #: 1926
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1/1 Legendary Artifact Creature - Phyrexian Mite
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Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Skrelv can't block. |
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- NM
- EX
- VG
- G
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Treasure Vault (2818 - Foil)
Secret Lair
(R)
Collector #: 2818
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Artifact Land
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- NM
- EX
- VG
- G
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Trostani, Selesnya's Voice (2443 - Display Commander - Miku, Song of the People - Not Tournament Legal)
Secret Lair
(M)
Collector #: 2443
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2/5 Legendary Creature - Dryad
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Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. |
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- NM
- EX
- VG
- G
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Glowrider (7138 - Foil)
Secret Lair
(R)
Collector #: 7138
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2/1 Creature - Human Cleric
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Noncreature spells cost |
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- NM
- EX
- VG
- G
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Blind Obedience (1030 - Non-Foil)
Secret Lair
(R)
Collector #: 1030
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Enchantment
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Extort Artifacts and creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Counterspell (7120 - Non-Foil)
Secret Lair
(R)
Collector #: 7120
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Darksteel Citadel (608 - Non-Foil)
Secret Lair
(R)
Collector #: 608
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Artifact Land
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Indestructible |
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- NM
- EX
- VG
- G
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Death Baron (1458 - Non-Foil)
Secret Lair
(R)
Collector #: 1458
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2/2 Creature - Zombie Wizard
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| Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Frantic Search (228 - Foil)
Secret Lair
(R)
Collector #: 228
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Instant
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| Draw two cards, then discard two cards. Untap up to three lands. | |
- NM
- EX
- VG
- G
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Metallic Mimic (194 - Non-Foil)
Secret Lair
(R)
Collector #: 194
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2/1 Artifact Creature - Shapeshifter
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As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Mountain (1471 - Non-Foil)
Secret Lair
(R)
Collector #: 1471
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (1141 - Foil)
Secret Lair
(R)
Collector #: 1141
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Scute Swarm (7048 - Foil)
Secret Lair
(R)
Collector #: 7048
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1/1 Creature - Insect
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| Landfall - Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. | |
- NM
- EX
- VG
- G
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Brood Sliver (647 - Foil)
Secret Lair
(R)
Collector #: 647
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Charix, the Raging Isle (1927 - Mr. Krabs, Penny Pincher - Foil)
Secret Lair
(R)
Collector #: 1927
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0/17 Legendary Creature - Leviathan Crab
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Spells your opponents cast that target Charix cost |
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- NM
- EX
- VG
- G
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Arcane Signet (7068 - Confetti Foil)
Secret Lair
(R)
Collector #: 7068
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Artifact
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- NM
- EX
- VG
- G
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Isolated Chapel (0739 - Foil)
Secret Lair
(R)
Collector #: 0739
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Land
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. |
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- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Sunpetal Grove (460 - Foil)
Secret Lair
(R)
Collector #: 460
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Day's Undoing (2153 - Non-Foil)
Secret Lair
(R)
Collector #: 2153
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Sorcery
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| Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
- NM
- EX
- VG
- G
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Krark-Clan Ironworks (0038 - Halo Foil)
Secret Lair
(R)
Collector #: 0038
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Artifact
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Sacrifice an artifact: Add |
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- NM
- EX
- VG
- G
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Jace, Unraveler of Secrets (1590 - KAITO, Mysterious Maestro - Non-Foil)
Secret Lair
(M)
Collector #: 1590
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Legendary Planeswalker - Jace
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[+1]: Scry 1, then draw a card. [-2]: Return target creature to its owner's hand. [-8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell." |5| |
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- NM
- EX
- VG
- G
1801 - 1825 of 4684 results