MTG / Secret Lair
1776 - 1800 of 4587 results
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Muddle the Mixture (1254 - Non-Foil)
Secret Lair
(R)
Collector #: 1254
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Instant
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Counter target instant or sorcery spell. Transmute |
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- NM
- EX
- VG
- G
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Ponder (2670 - Hang In There - Non-Foil)
Secret Lair
(R)
Collector #: 2670
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Council's Judgment (7041 - Foil)
Secret Lair
(R)
Collector #: 7041
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Sorcery
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| Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
- NM
- EX
- VG
- G
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Stifle (1787 - Beholder's Sleep Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1787
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Instant
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| Counter target activated or triggered ability. | |
- NM
- EX
- VG
- G
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Synapse Sliver (626 - Foil)
Secret Lair
(R)
Collector #: 626
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a player, its controller may draw a card. | |
- NM
- EX
- VG
- G
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Talisman of Curiosity (1061 - Foil Etched)
Secret Lair
(R)
Collector #: 1061
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Artifact
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- NM
- EX
- VG
- G
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Sliver Legion (1149 - Non-Foil)
Secret Lair
(M)
Collector #: 1149
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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The Celestial Toymaker (1582 - Non-Foil)
Secret Lair
(R)
Collector #: 1582
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2/4 Legendary Creature - Rogue Artificer
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Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. |
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- NM
- EX
- VG
- G
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Door of Destinies (1631 - Non-Foil)
Secret Lair
(R)
Collector #: 1631
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Artifact
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As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact. |
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- NM
- EX
- VG
- G
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Glen Elendra Archmage (2171 - Foil)
Secret Lair
(R)
Collector #: 2171
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2/2 Creature - Faerie Wizard
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Flying Persist |
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- NM
- EX
- VG
- G
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Maelstrom Wanderer (1319 - Foil)
Secret Lair
(M)
Collector #: 1319
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7/5 Legendary Creature - Elemental
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Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) |
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- NM
- EX
- VG
- G
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Ohran Frostfang (237 - Foil)
Secret Lair
(R)
Collector #: 237
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2/6 Snow Creature - Snake
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Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Steelshaper's Gift (2166 - Dwight's Weapon Stash - Foil)
Secret Lair
(R)
Collector #: 2166
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Sorcery
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| Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Swamp (1947 - Foil)
Secret Lair
(R)
Collector #: 1947
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Ulvenwald Tracker (1283 - Foil)
Secret Lair
(R)
Collector #: 1283
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1/1 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Ash Barrens (469 - Galaxy Foil)
Secret Lair
(R)
Collector #: 469
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Land
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Basic landcycling |
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- NM
- EX
- VG
- G
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Clue Token (348 - Foil)
Secret Lair
(S)
Collector #: 348
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Dark Ritual (2020 - Non-Foil)
Secret Lair
(R)
Collector #: 2020
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Instant
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Add |
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- NM
- EX
- VG
- G
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Karn's Bastion (1751 - Wakandan Skyscraper - Foil)
Secret Lair
(R)
Collector #: 1751
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Land
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- NM
- EX
- VG
- G
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Swiftfoot Boots (2096 - Air Shoes - Non-Foil)
Secret Lair
(R)
Collector #: 2096
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Thran Dynamo (483 - The Hexcore - Non-Foil)
Secret Lair
(R)
Collector #: 483
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Artifact
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- NM
- EX
- VG
- G
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Dack Fayden (1689 - Non-Foil)
Secret Lair
(M)
Collector #: 1689
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
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- NM
- EX
- VG
- G
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Phyrexian Crusader (1214 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1214
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2/2 Creature - Phyrexian Zombie Knight
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First strike, protection from red and from white. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
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- NM
- EX
- VG
- G
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Laboratory Maniac (1394 - Chaotic Chaotician - Foil)
Secret Lair
(R)
Collector #: 1394
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Mulldrifter (0168 - Foil)
Secret Lair
(R)
Collector #: 0168
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2/2 Creature - Elemental
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Flying When this creature enters, draw two cards. Evoke |
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- NM
- EX
- VG
- G
1776 - 1800 of 4587 results