MTG / Secret Lair
1776 - 1800 of 4136 results
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Grazilaxx, Illithid Scholar (1928 - Squidward, Sarcastic Snob - Foil)
Secret Lair
(R)
Collector #: 1928
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3/2 Legendary Creature - Horror
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Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Academy Manufactor (2195 - Non-Foil)
Secret Lair
(R)
Collector #: 2195
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Dauthi Voidwalker (1760 - Non-Foil)
Secret Lair
(R)
Collector #: 1760
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3/2 Creature - Dauthi Rogue
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Shadow If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. |
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- NM
- EX
- VG
- G
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Death Baron (1458 - Non-Foil)
Secret Lair
(R)
Collector #: 1458
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2/2 Creature - Zombie Wizard
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| Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Dragonlord Kolaghan (1972 - Foil)
Secret Lair
(M)
Collector #: 1972
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6/5 Legendary Creature - Elder Dragon
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Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. |
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- NM
- EX
- VG
- G
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Maddening Cacophony (2322 - Foil)
Secret Lair
(R)
Collector #: 2322
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Oona, Queen of the Fae (054 - Foil)
Secret Lair
(M)
Collector #: 054
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5/5 Legendary Creature - Faerie Wizard
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Flying |
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- NM
- EX
- VG
- G
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Triumph of the Hordes (2366 - Mutanimals United - Non-Foil)
Secret Lair
(R)
Collector #: 2366
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Sorcery
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| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
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Duress (479 - Foil)
Secret Lair
(R)
Collector #: 479
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Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Fauna Shaman (0041 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0041
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Sol Ring (Deadpool - Foil)
Secret Lair
(U)
Collector #: 0005
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Artifact
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- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Plains (1939 - Non-Foil)
Secret Lair
(R)
Collector #: 1939
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Prismatic Ending (1868 - Yuna's Holy Magic - Foil)
Secret Lair
(R)
Collector #: 1868
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Sorcery
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| Converge - Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Laboratory Maniac (1097 - Foil)
Secret Lair
(R)
Collector #: 1097
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Ponder (245 - Foil)
Secret Lair
(R)
Collector #: 245
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. |
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- NM
- EX
- VG
- G
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Sakura-Tribe Elder (192 - Non-Foil)
Secret Lair
(R)
Collector #: 192
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1/1 Creature - Snake Shaman
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| Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Sphere of Resistance (1484 - Non-Foil)
Secret Lair
(R)
Collector #: 1484
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Artifact
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Spells cost |
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- NM
- EX
- VG
- G
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Wrath of God (441 - Shrinking Storm - Non-Foil)
Secret Lair
(R)
Collector #: 441
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Atreus, Impulsive Son (2212 - Foil)
Secret Lair
(M)
Collector #: 2212
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2/4 Legendary Creature - God Archer
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Reach Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Impact Tremors (1999 - Foil)
Secret Lair
(R)
Collector #: 1999
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Enchantment
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| Whenever a creature you control enters, this enchantment deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Past in Flames (2303 - Non-Foil)
Secret Lair
(M)
Collector #: 2303
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Sorcery
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Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback |
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- NM
- EX
- VG
- G
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Plains (415 - Non-Foil)
Secret Lair
(R)
Collector #: 415
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Settle the Wreckage (2372 - Non-Foil)
Secret Lair
(R)
Collector #: 2372
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Eldrazi Temple (1154 - Non-Foil)
Secret Lair
(R)
Collector #: 1154
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Land
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- NM
- EX
- VG
- G
1776 - 1800 of 4136 results