MTG / Secret Lair
1651 - 1675 of 4136 results
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Stranglehold (1804 - Non-Foil)
Secret Lair
(R)
Collector #: 1804
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Enchantment
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You opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Aggravated Assault (1026 - Foil)
Secret Lair
(R)
Collector #: 1026
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Enchantment
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- NM
- EX
- VG
- G
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Lotus Cobra (1223 - Non-Foil)
Secret Lair
(R)
Collector #: 1223
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2/1 Creature — Snake
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| Landfall - Whenever a land you control enters, add one mana of any color. | |
- NM
- EX
- VG
- G
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Rain of Filth (1547 - Non-Foil)
Secret Lair
(R)
Collector #: 1547
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Instant
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Until end of turn, lands you control gain "Sacrifice this land: Add |
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- NM
- EX
- VG
- G
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Counterbalance (1220 - Non-Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Elenda, the Dusk Rose (1411 - Non-Foil)
Secret Lair
(M)
Collector #: 1411
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1/1 Legendary Creature - Vampire Knight
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Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. |
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- NM
- EX
- VG
- G
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Impact Tremors (313 - Foil)
Secret Lair
(R)
Collector #: 313
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Enchantment
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| Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Ink-Eyes, Servant of Oni (2374 - Splinter, Vengeful Sensei - Non-Foil)
Secret Lair
(R)
Collector #: 2374
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5/4 Legendary Creature - Rat Ninja
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Ninjutsu Whenever Splinter deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Island (1951 - Raised Foil)
Secret Lair
(R)
Collector #: 1951
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Basic Land - Island
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- NM
- EX
- VG
- G
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Living End (1769 - Total Containment Failure - Non-Foil)
Secret Lair
(M)
Collector #: 1769
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Sorcery
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Suspend 3 - Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. |
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- NM
- EX
- VG
- G
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Scavenging Ooze (135 - Non-Foil)
Secret Lair
(R)
Collector #: 135
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2/2 Creature - Ooze
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- NM
- EX
- VG
- G
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Solve the Equation (1022 - Foil)
Secret Lair
(R)
Collector #: 1022
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Forest (1943 - Non-Foil)
Secret Lair
(R)
Collector #: 1943
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Settle the Wreckage (2372 - Foil)
Secret Lair
(R)
Collector #: 2372
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Ancient Greenwarden (2059 - Pastor da Selva - Non-Foil)
Secret Lair
(M)
Collector #: 2059
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5/7 Creature - Elemental
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Reach You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Idyllic Tutor (1636 - Non-Foil)
Secret Lair
(R)
Collector #: 1636
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Sorcery
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| Search your library for an enchantment card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Swarmyard (199 - Foil)
Secret Lair
(R)
Collector #: 199
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Land
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- NM
- EX
- VG
- G
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Root Sliver (656 - Foil)
Secret Lair
(R)
Collector #: 656
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2/2 Creature - Sliver
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Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities. |
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- NM
- EX
- VG
- G
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Sol Ring (2063 - Foil)
Secret Lair
(R)
Collector #: 2063
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Artifact
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- NM
- EX
- VG
- G
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Talisman of Unity (1056 - Foil Etched)
Secret Lair
(R)
Collector #: 1056
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Artifact
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- NM
- EX
- VG
- G
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Thespian's Stage (1607 - Foil)
Secret Lair
(R)
Collector #: 1607
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Land
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- NM
- EX
- VG
- G
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Ravenous Chupacabra (1764 - Foil)
Secret Lair
(R)
Collector #: 1764
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2/2 Creature - Beast Horror
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| When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Non-Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Colossus Hammer (0736 - Shovel of Decapitation - Foil)
Secret Lair
(R)
Collector #: 0736
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Spirebluff Canal (1373 - Foil)
Secret Lair
(R)
Collector #: 1373
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Land
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Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
1651 - 1675 of 4136 results