MTG / Secret Lair
1651 - 1675 of 4323 results
Refine search:
|
Zangief, the Red Cyclone (435 - Non-Foil)
Secret Lair
(R)
Collector #: 435
|
7/4 Legendary Creature - Human Warrior
|
|
Zangief, the Red Cyclone must be blocked if able. Iron Muscle - As long as it's your turn, Zangief has indestructible. Spinning Piledriver - Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
|
- NM
- EX
- VG
- G
|
Pyretic Ritual (1064 - Foil)
Secret Lair
(R)
Collector #: 1064
|
Instant
|
|
Add |
|
- NM
- EX
- VG
- G
|
Ignoble Hierarch (0906 - Foil)
Secret Lair
(R)
Collector #: 0906
|
0/1 Creature - Goblin Shaman
|
|
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
|
- NM
- EX
- VG
- G
|
Seize the Day (1172 - Foil)
Secret Lair
(R)
Collector #: 1172
|
Sorcery
|
|
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
|
- NM
- EX
- VG
- G
|
Sliver Legion (1150 - Foil)
Secret Lair
(M)
Collector #: 1150
|
7/7 Legendary Creature - Sliver
|
| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
|
Treasonous Ogre (2007 - Foil)
Secret Lair
(R)
Collector #: 2007
|
2/3 Creature - Ogre Shaman
|
|
Dethrone Pay 3 life: Add |
|
- NM
- EX
- VG
- G
|
Grim Tutor (444 - Crack the Vault - Foil)
Secret Lair
(M)
Collector #: 444
|
Sorcery
|
| Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
- NM
- EX
- VG
- G
|
Isolated Chapel (0739 - Foil)
Secret Lair
(R)
Collector #: 0739
|
Land
|
|
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. |
|
- NM
- EX
- VG
- G
|
Serpent of Yawning Depths (1489 - Foil)
Secret Lair
(R)
Collector #: 1489
|
6/6 Enchantment Creature - Serpent
|
| Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. | |
- NM
- EX
- VG
- G
|
Sol Ring (2315 - Non-Foil)
Secret Lair
(R)
Collector #: 2315
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Sphere of Safety (2331 - Confetti Foil)
Secret Lair
(R)
Collector #: 2331
|
Enchantment
|
|
Creatures can't attack you or planeswalkers you control unless their controller pays |
|
- NM
- EX
- VG
- G
|
Voracious Hydra (1491 - Foil)
Secret Lair
(R)
Collector #: 1491
|
0/1 Creature - Hydra
|
|
Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one -
|
|
- NM
- EX
- VG
- G
|
Braid of Fire (0729 - Foil)
Secret Lair
(R)
Collector #: 0729
|
Enchantment
|
|
Cumulative upkeep - Add |
|
- NM
- EX
- VG
- G
|
Arbor Elf (1317 - Non-Foil)
Secret Lair
(R)
Collector #: 1317
|
1/1 Creature - Elf Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Grand Arbiter Augustin IV (1483 - Vault Boy, Cap Collector - Foil)
Secret Lair
(R)
Collector #: 1483
|
2/3 Legendary Creature - Human Advisor
|
|
White spells you cast cost Blue spells you cast cost Spells your opponents cast cost |
|
- NM
- EX
- VG
- G
|
Liliana of the Dark Realms (1593 - Luka, the Traveling Sound - Non-Foil)
Secret Lair
(M)
Collector #: 1593
|
Legendary Planeswalker - Liliana
|
|
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [-3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [-6]: You get an emblem with "Swamps you control have ' |3| |
|
- NM
- EX
- VG
- G
|
Reckless Endeavor (2177 - Non-Foil)
Secret Lair
(R)
Collector #: 2177
|
Sorcery
|
| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
|
Sanguine Bond (1799 - Non-Foil)
Secret Lair
(R)
Collector #: 1799
|
Enchantment
|
| Whenever you gain life, target opponent loses that much life. | |
- NM
- EX
- VG
- G
|
Seize the Day (480 - Round Two - Non-Foil)
Secret Lair
(R)
Collector #: 480
|
Sorcery
|
|
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
|
- NM
- EX
- VG
- G
|
Stifle (1787 - Beholder's Sleep Ray - Foil)
Secret Lair
(R)
Collector #: 1787
|
Instant
|
| Counter target activated or triggered ability. | |
- NM
- EX
- VG
- G
|
Alms Collector (1227 - Non-Foil)
Secret Lair
(R)
Collector #: 1227
|
3/4 Creature - Cat Cleric
|
|
Flash If an opponent would draw two or more cards, instead you and that player each draw a card. |
|
- NM
- EX
- VG
- G
|
Azami, Lady of Scrolls (1106 - Non-Foil)
Secret Lair
(R)
Collector #: 1106
|
0/2 Legendary Creature - Human Wizard
|
| Tap an untapped Wizard you control: Draw a card. | |
- NM
- EX
- VG
- G
|
Wastes (704 - Foil)
Secret Lair
(R)
Collector #: 704
|
Basic Land
|
|
|
|
- NM
- EX
- VG
- G
|
Relentless Rats (0754 - Foil)
Secret Lair
(R)
Collector #: 0754
|
2/2 Creature - Rat
|
|
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
|
- NM
- EX
- VG
- G
|
Spellskite (2340 - Confetti Foil)
Secret Lair
(R)
Collector #: 2340
|
0/4 Artifact Creature - Phyrexian Horror
|
|
|
|
- NM
- EX
- VG
- G
1651 - 1675 of 4323 results