MTG / Secret Lair
1626 - 1650 of 4136 results
Refine search:
|
Secure the Wastes (1748 - Foil)
Secret Lair
(R)
Collector #: 1748
|
Instant
|
| Create X 1/1 white Warrior creature tokens. | |
- NM
- EX
- VG
- G
|
Strefan, Maurer Progenitor (2501 - The Devil Strahd - Foil)
Secret Lair
(M)
Collector #: 2501
|
3/2 Legendary Creature - Vampire Noble
|
|
Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
|
- NM
- EX
- VG
- G
|
Weatherlight (2100 - Tornado, Sonic's Biplane - Foil)
Secret Lair
(M)
Collector #: 2100
|
4/5 Legendary Artifact - Vehicle
|
|
Flying Whenever Tornado deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3 |
|
- NM
- EX
- VG
- G
|
Staff of the Storyteller (1863 - Yuna's Sending Staff - Non-Foil)
Secret Lair
(R)
Collector #: 1863
|
Artifact
|
|
When this artifact enters, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on this artifact. |
|
- NM
- EX
- VG
- G
|
Brazen Borrower (234 - Non-Foil)
Secret Lair
(M)
Collector #: 234
|
3/1 Creature - Faerie Rogue
|
|
Flash Flying Brazen Borrower can block only creatures with flying. Petty Theft Instant - Adventure Return target nonland permanent an opponent controls to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Brightclimb Pathway (014 - Foil)
Secret Lair
(R)
Collector #: 014
|
Land
|
|
Back Grimclimb Pathway Land |
|
- NM
- EX
- VG
- G
|
Laboratory Maniac (1097 - Foil)
Secret Lair
(R)
Collector #: 1097
|
2/2 Creature - Human Wizard
|
| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
|
Platinum Angel (496 - Non-Foil)
Secret Lair
(R)
Collector #: 496
|
4/4 Artifact Creature - Angel
|
|
Flying You can't lose the game and your opponents can't win the game. |
|
- NM
- EX
- VG
- G
|
Search for Azcanta (1502 - Heart of the Explorer - Non-Foil)
Secret Lair
(R)
Collector #: 1502
|
Legendary Enchantment
|
|
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. ----Transform---- Azcanta, The Sunken Ruin Legendary Land (Transforms from Search for Azcanta) |
|
- NM
- EX
- VG
- G
|
Agent of Treachery (2005 - Foil)
Secret Lair
(R)
Collector #: 2005
|
2/3 Creature - Human Rogue
|
|
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. |
|
- NM
- EX
- VG
- G
|
Thespian's Stage (1607 - Non-Foil)
Secret Lair
(R)
Collector #: 1607
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Vengevine (1078 - Non-Foil)
Secret Lair
(M)
Collector #: 1078
|
4/3 Creature - Elemental
|
|
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Sarkhan, Dragonsoul (1245 - Foil)
Secret Lair
(M)
Collector #: 1245
|
Legendary Planeswalker - Sarkhan
|
|
[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. [-3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. [-9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. |5| |
|
- NM
- EX
- VG
- G
|
Mountain (1481 - Non-Foil)
Secret Lair
(R)
Collector #: 1481
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Swamp (1480 - Non-Foil)
Secret Lair
(R)
Collector #: 1480
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Linvala, Keeper of Silence (1289 - Foil)
Secret Lair
(M)
Collector #: 1289
|
3/4 Legendary Creature - Angel
|
|
Flying Activated abilities of creatures your opponents control can't be activated. |
|
- NM
- EX
- VG
- G
|
Seize the Day (1172 - Foil)
Secret Lair
(R)
Collector #: 1172
|
Sorcery
|
|
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
|
- NM
- EX
- VG
- G
|
The Celestial Toymaker (1582 - Non-Foil)
Secret Lair
(R)
Collector #: 1582
|
2/4 Legendary Creature - Rogue Artificer
|
|
Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. |
|
- NM
- EX
- VG
- G
|
Tinybones, Trinket Thief (1407 - Foil)
Secret Lair
(M)
Collector #: 1407
|
1/2 Legendary Creature - Skeleton Rogue
|
|
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
|
- NM
- EX
- VG
- G
|
Plains (1939 - Non-Foil)
Secret Lair
(R)
Collector #: 1939
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Ice Storm (1745 - Foil)
Secret Lair
(R)
Collector #: 1745
|
Sorcery
|
| Destroy target land. | |
- NM
- EX
- VG
- G
|
Swamp (119 - Foil)
Secret Lair
(R)
Collector #: 119
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Kodama's Reach (2294 - Huu's Reach - Non-Foil)
Secret Lair
(R)
Collector #: 2294
|
Sorcery - Arcane
|
| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Swamp (1947 - Non-Foil)
Secret Lair
(R)
Collector #: 1947
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Emeria, the Sky Ruin (1291 - Foil)
Secret Lair
(R)
Collector #: 1291
|
Land
|
|
Emeria, the Sky Ruin enters the batlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
1626 - 1650 of 4136 results