MTG / Secret Lair
1626 - 1650 of 4136 results
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Saskia the Unyielding (055 - Foil)
Secret Lair
(M)
Collector #: 055
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3/4 Legendary Creature - Human Soldier
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Vigilance, haste As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. |
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- NM
- EX
- VG
- G
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Ugin, the Ineffable (1243 - Foil)
Secret Lair
(R)
Collector #: 1243
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Legendary Planeswalker - Ugin
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Colorless spells you cast cost [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [-3]: Destroy target permanent that's one or more colors. |4| |
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- NM
- EX
- VG
- G
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Iron Maiden (2185 - Foil)
Secret Lair
(R)
Collector #: 2185
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Artifact
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| At the beginning of each opponent’s upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. | |
- NM
- EX
- VG
- G
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Shorikai, Genesis Engine (1880 - Non-Foil)
Secret Lair
(M)
Collector #: 1880
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8/8 Legendary Artifact - Vehicle
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Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. |
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- NM
- EX
- VG
- G
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Sorin, Imperious Bloodlord (1244 - Foil)
Secret Lair
(M)
Collector #: 1244
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Legendary Planeswalker - Sorin
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[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [-3]: You may put a Vampire creature card from your hand onto the battlefield. |4| |
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- NM
- EX
- VG
- G
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Ellie, Vengeful Hunter (2203 - Non-Foil)
Secret Lair
(M)
Collector #: 2203
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3/1 Legendary Creature - Human Survivor
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Pay 2 life, Sacrifice another creature: Ellie deals 2 damage to target player and gains indestructible until end of turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Ponder (0019 - Non-Foil)
Secret Lair
(R)
Collector #: 0019
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Strefan, Maurer Progenitor (2501 - The Devil Strahd - Foil)
Secret Lair
(M)
Collector #: 2501
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3/2 Legendary Creature - Vampire Noble
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Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Brazen Borrower (234 - Non-Foil)
Secret Lair
(M)
Collector #: 234
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3/1 Creature - Faerie Rogue
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Flash Flying Brazen Borrower can block only creatures with flying. Petty Theft Instant - Adventure Return target nonland permanent an opponent controls to its owner's hand. |
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- NM
- EX
- VG
- G
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Search for Azcanta (1502 - Heart of the Explorer - Non-Foil)
Secret Lair
(R)
Collector #: 1502
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Legendary Enchantment
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At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. ----Transform---- Azcanta, The Sunken Ruin Legendary Land (Transforms from Search for Azcanta) |
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- NM
- EX
- VG
- G
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Nicol Bolas, Planeswalker (1622 - Foil)
Secret Lair
(M)
Collector #: 1622
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Legendary Planeswalker - Bolas
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[+3]: Destroy target noncreature permanent. [-2]: Gain control of target creature. [-9]: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents. |5| |
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- NM
- EX
- VG
- G
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Stitch in Time (382 - Foil)
Secret Lair
(R)
Collector #: 382
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Sorcery
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| Flip a coin. If you win the flip, take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Vengevine (1078 - Non-Foil)
Secret Lair
(M)
Collector #: 1078
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4/3 Creature - Elemental
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Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Neheb, Dreadhorde Champion (0857 - Foil)
Secret Lair
(R)
Collector #: 0857
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5/4 Legendary Creature - Zombie Minotaur Warrior
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Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much |
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- NM
- EX
- VG
- G
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Sarkhan, Dragonsoul (1245 - Foil)
Secret Lair
(M)
Collector #: 1245
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Legendary Planeswalker - Sarkhan
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[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. [-3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. [-9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. |5| |
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- NM
- EX
- VG
- G
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Mountain (1481 - Non-Foil)
Secret Lair
(R)
Collector #: 1481
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Scaled Nurturer (7101 - Foil)
Secret Lair
(R)
Collector #: 7101
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0/2 Creature - Dragon Druid
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- NM
- EX
- VG
- G
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Linvala, Keeper of Silence (1289 - Foil)
Secret Lair
(M)
Collector #: 1289
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3/4 Legendary Creature - Angel
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Flying Activated abilities of creatures your opponents control can't be activated. |
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- NM
- EX
- VG
- G
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Samut, Voice of Dissent (1451 - Inigo, Avenging Swordsman - Non-Foil)
Secret Lair
(M)
Collector #: 1451
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3/4 Legendary Creature - Human Warrior
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Flash Double strike, vigilance, haste Other creatures you control have haste. |
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- NM
- EX
- VG
- G
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Seize the Day (1172 - Foil)
Secret Lair
(R)
Collector #: 1172
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
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The Celestial Toymaker (1582 - Non-Foil)
Secret Lair
(R)
Collector #: 1582
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2/4 Legendary Creature - Rogue Artificer
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Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. |
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Plains (1939 - Non-Foil)
Secret Lair
(R)
Collector #: 1939
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Swamp (119 - Foil)
Secret Lair
(R)
Collector #: 119
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Emeria, the Sky Ruin (1291 - Foil)
Secret Lair
(R)
Collector #: 1291
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Land
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Emeria, the Sky Ruin enters the batlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
1626 - 1650 of 4136 results