MTG / Secret Lair
1601 - 1625 of 4136 results
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Aloy, Savior of Meridian (2221 - Non-Foil)
Secret Lair
(M)
Collector #: 2221
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3/5 Legendary Creature - Human Warrior
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Vigilance, reach In You, All Things Are Possible - Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Terramorphic Expanse (585 - Foil)
Secret Lair
(R)
Collector #: 585
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Land
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- NM
- EX
- VG
- G
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Skrelv, Defector Mite (1926 - Plankton, Tiny Tyrant - Non-Foil)
Secret Lair
(R)
Collector #: 1926
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1/1 Legendary Artifact Creature - Phyrexian Mite
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Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Skrelv can't block. |
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- NM
- EX
- VG
- G
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Xantcha, Sleeper Agent (0024 - Non-Foil)
Secret Lair
(R)
Collector #: 0024
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5/5 Legendary Creature - Phyrexian Minion
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Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. |
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- NM
- EX
- VG
- G
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Wild Growth (7049 - Non-Foil)
Secret Lair
(R)
Collector #: 7049
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
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Alela, Artful Provocateur (1197 - Foil)
Secret Lair
(M)
Collector #: 1197
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2/3 Legendary Creature - Faerie Warlock
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Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. |
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- NM
- EX
- VG
- G
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Descent into Avernus (2176 - Panic on Amity Island - Non-Foil)
Secret Lair
(R)
Collector #: 2176
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Enchantment
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| At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment. | |
- NM
- EX
- VG
- G
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Goreclaw, Terror of Qal Sisma (1229 - Non-Foil)
Secret Lair
(R)
Collector #: 1229
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4/3 Legendary Creature - Bear
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Creature spells you cast with power 4 or greater cost Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Karazikar, the Eye Tyrant (1791 - Non-Foil)
Secret Lair
(M)
Collector #: 1791
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5/5 Legendary Creature - Beholder
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Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Miscast (2332 - Confetti Foil)
Secret Lair
(R)
Collector #: 2332
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Instant
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Counter target instant or sorcery spell unless its controller pays |
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- NM
- EX
- VG
- G
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Sen Triplets (1198 - Foil)
Secret Lair
(M)
Collector #: 1198
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3/3 Legendary Artifact Creature - Human Wizard
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| At the beginning of your upkeep, choose target opponent. This turn, that player can’t cast spells or activate abilities and plays with their hand revealed. You may play cards from that player’s hand this turn. | |
- NM
- EX
- VG
- G
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Retrofitter Foundry (0018 - Non-Foil)
Secret Lair
(R)
Collector #: 0018
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Artifact
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- NM
- EX
- VG
- G
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Malik, Grim Manipulator
Secret Lair
(M)
Collector #: 0023
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4/3 Legendary Creature - Human Rogue
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When Malik, Grim Manipulator enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token. |
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- NM
- EX
- VG
- G
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Open the Armory (2089 - Non-Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Mountain (1481 - Non-Foil)
Secret Lair
(R)
Collector #: 1481
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Sefris of the Hidden Ways (2508 - Foil)
Secret Lair
(M)
Collector #: 2508
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2/3 Legendary Creature - Human Wizard
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Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Curse Undead - Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Pharika, God of Affliction (082 - Foil)
Secret Lair
(M)
Collector #: 082
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as our devotion to black and green is less than seven, Pharika isn't a creature. |
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- NM
- EX
- VG
- G
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Shark Typhoon (2020 - Non-Foil)
Secret Lair
(R)
Collector #: 2020
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Enchantment
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Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. |
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- NM
- EX
- VG
- G
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Tarrian's Soulcleaver (2224 - Regalla's Wrath - Non-Foil)
Secret Lair
(R)
Collector #: 2224
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Legendary Artifact - Equipment
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Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip |
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- NM
- EX
- VG
- G
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Command Tower (7064 - Non-Foil)
Secret Lair
(R)
Collector #: 7064
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Land
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- NM
- EX
- VG
- G
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Death Baron (1458 - Non-Foil)
Secret Lair
(R)
Collector #: 1458
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2/2 Creature - Zombie Wizard
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| Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Ohran Frostfang (237 - Foil)
Secret Lair
(R)
Collector #: 237
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2/6 Snow Creature - Snake
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Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Elixir of Immortality (1634 - Foil)
Secret Lair
(R)
Collector #: 1634
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Artifact
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- NM
- EX
- VG
- G
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Strefan, Maurer Progenitor (2501 - The Devil Strahd - Non-Foil)
Secret Lair
(M)
Collector #: 2501
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3/2 Legendary Creature - Vampire Noble
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Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Decree of Pain (187 - Non-Foil)
Secret Lair
(R)
Collector #: 187
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Sorcery
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Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. |
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- NM
- EX
- VG
- G
1601 - 1625 of 4136 results