MTG / Secret Lair
1601 - 1625 of 4587 results
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Lightning Greaves (2062 - Chancla relámpagos - Non-Foil)
Secret Lair
(R)
Collector #: 2062
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Ponder (2292 - Foil)
Secret Lair
(R)
Collector #: 2292
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Snow-Covered Plains (325 - Foil)
Secret Lair
(R)
Collector #: 325
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Tormod, the Desecrator (0855 - Foil)
Secret Lair
(R)
Collector #: 0855
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4/2 Legendary Creature - Zombie Wizard
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Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Vraska, Golgari Queen (1702 - Non-Foil)
Secret Lair
(M)
Collector #: 1702
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Legendary Planeswalker - Vraska
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[+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. [-3]: Destroy target nonland permanent with converted mana cost 3 or less. [-9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game." |4| |
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- NM
- EX
- VG
- G
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Orvar, the All-Form (1683 - Foil)
Secret Lair
(M)
Collector #: 1683
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3/3 Legendary Creature - Shapeshifter
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Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. |
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- NM
- EX
- VG
- G
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Farseek (2698 - Foil)
Secret Lair
(R)
Collector #: 2698
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Reya Dawnbringer (1682 - Foil)
Secret Lair
(R)
Collector #: 1682
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4/6 Legendary Creature - Angel
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Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Brainstorm (7019 - Non-Foil)
Secret Lair
(R)
Collector #: 7019
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Break Down (2436 - Foil)
Secret Lair
(R)
Collector #: 2436
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Instant
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Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Baral, Chief of Compliance (2168 - Dwight, Assistant (to the) King - Non-Foil)
Secret Lair
(R)
Collector #: 2168
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Counterbalance (1220 - Non-Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Dragonlord Kolaghan (1972 - Non-Foil)
Secret Lair
(M)
Collector #: 1972
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6/5 Legendary Creature - Elder Dragon
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Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. |
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- NM
- EX
- VG
- G
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Glen Elendra Archmage (2171 - Non-Foil)
Secret Lair
(R)
Collector #: 2171
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2/2 Creature - Faerie Wizard
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Flying Persist |
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- NM
- EX
- VG
- G
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Alchemist's Refuge (358 - Non-Foil)
Secret Lair
(R)
Collector #: 358
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Land
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- NM
- EX
- VG
- G
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Scheming Symmetry (1997 - Non-Foil)
Secret Lair
(R)
Collector #: 1997
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Sorcery
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| Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. | |
- NM
- EX
- VG
- G
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Arcane Heist (2567 - Foil)
Secret Lair
(R)
Collector #: 2467
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Sorcery
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You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Mountain (1942 - Foil)
Secret Lair
(R)
Collector #: 1942
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Xantcha, Sleeper Agent (0024 - Non-Foil)
Secret Lair
(R)
Collector #: 0024
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5/5 Legendary Creature - Phyrexian Minion
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Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. |
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- NM
- EX
- VG
- G
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Cultivate (2679 - Foil)
Secret Lair
(R)
Collector #: 2679
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Treasure Token (2820 - Foil)
Secret Lair
(S)
Collector #: 2820
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Training Grounds (2619 - Non-Foil)
Secret Lair
(R)
Collector #: 2619
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Enchantment
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Activated abilities of creatures you control cost up to |
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- NM
- EX
- VG
- G
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Imp's Mischief (2555 - Foil)
Secret Lair
(R)
Collector #: 2555
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Instant
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| Change the target of target spell with a single target. You lose life equal to that spell's mana value. | |
- NM
- EX
- VG
- G
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Ob Nixilis, the Fallen (0015 - Foil)
Secret Lair
(M)
Collector #: 0015
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3/3 Legendary Creature - Demon
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| Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis. | |
- NM
- EX
- VG
- G
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Vanquish the Horde (1353 - Destroy the Dead - Foil)
Secret Lair
(R)
Collector #: 1353
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
1601 - 1625 of 4587 results