MTG / Secret Lair
1551 - 1575 of 4136 results
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Forest (2513 - Non-Foil)
Secret Lair
(R)
Collector #: 2513
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Lightning Bolt (Deadpool - Foil)
Secret Lair
(C)
Collector #: 0002
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Benevolent Hydra (1889 - Foil)
Secret Lair
(R)
Collector #: 1889
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1/1 Creature - Hydra
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This creature enters with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. |
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- NM
- EX
- VG
- G
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Bow of Nylea (1504 - The Grim Whisper - Foil)
Secret Lair
(R)
Collector #: 1504
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Legendary Enchantment Artifact
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Attacking creatures you control have deathtouch.
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- NM
- EX
- VG
- G
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Fabled Passage (727 - Foil)
Secret Lair
(R)
Collector #: 727
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Land
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- NM
- EX
- VG
- G
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Sun Titan (2010 - Foil)
Secret Lair
(M)
Collector #: 2010
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6/6 Creature - Giant
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Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Sword of War and Peace (1730 - Shield of War and Peace - Non-Foil)
Secret Lair
(M)
Collector #: 1730
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Daze (1934 - Foil)
Secret Lair
(R)
Collector #: 1934
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Instant
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You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost. Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Diabolic Tutor (1592 - Foil)
Secret Lair
(R)
Collector #: 1592
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Ephemerate (1990 - Non-Foil)
Secret Lair
(R)
Collector #: 1990
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Instant
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Exile target creature you control, then return it to the battlefield under its owner's control. Rebound |
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- NM
- EX
- VG
- G
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Swamp (417 - Non-Foil)
Secret Lair
(R)
Collector #: 417
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Mayhem Devil (0028 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0028
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3/3 Creature - Devil
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| Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Terramorphic Expanse (585 - Foil)
Secret Lair
(R)
Collector #: 585
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Land
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- NM
- EX
- VG
- G
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Ethersworn Canonist (2102 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2102
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2/2 Artifact Creature - Human Cleric
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| Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. | |
- NM
- EX
- VG
- G
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Impact Tremors (1999 - Non-Foil)
Secret Lair
(R)
Collector #: 1999
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Enchantment
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| Whenever a creature you control enters, this enchantment deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Root Sliver (656 - Foil)
Secret Lair
(R)
Collector #: 656
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2/2 Creature - Sliver
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Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities. |
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- NM
- EX
- VG
- G
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Savor the Moment (1006 - Foil)
Secret Lair
(R)
Collector #: 1006
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Sorcery
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| Take an extra turn after this one. Skip the untap step of that turn. | |
- NM
- EX
- VG
- G
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Thespian's Stage (1607 - Foil)
Secret Lair
(R)
Collector #: 1607
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Land
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- NM
- EX
- VG
- G
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Solve the Equation (1022 - Foil)
Secret Lair
(R)
Collector #: 1022
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Cryptbreaker (0839 - Foil)
Secret Lair
(R)
Collector #: 0839
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1/1 Creature - Zombie
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Tap three untapped Zombies you control: You draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Sonic the Hedgehog (2087 - Foil)
Secret Lair
(M)
Collector #: 2087
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2/4 Legendary Creature - Hedgehog Warrior
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Haste Gotta Go Fast - Whenever Sonic the Hedgehog attacks, put a +1/+1 counter on each creature you control with flash or haste. Whenever a creature you control with flash or haste is dealt damage, create a tapped Treasure token. |
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- NM
- EX
- VG
- G
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Arbor Elf (1317 - Foil)
Secret Lair
(R)
Collector #: 1317
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Baral, Chief of Compliance (2168 - Dwight, Assistant (to the) King - Foil)
Secret Lair
(R)
Collector #: 2168
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Kodama's Reach (2294 - Huu's Reach - Non-Foil)
Secret Lair
(R)
Collector #: 2294
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Stitch in Time (382 - Foil)
Secret Lair
(R)
Collector #: 382
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Sorcery
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| Flip a coin. If you win the flip, take an extra turn after this one. | |
- NM
- EX
- VG
- G
1551 - 1575 of 4136 results