MTG / Secret Lair
1551 - 1575 of 4416 results
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Command Tower (1994 - Foil)
Secret Lair
(R)
Collector #: 1994
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Land
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- NM
- EX
- VG
- G
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Inevitable Betrayal (1935 - Non-Foil)
Secret Lair
(R)
Collector #: 1935
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Sorcery
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Suspend 3 - Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Needleverge Pathway (019 - Foil)
Secret Lair
(R)
Collector #: 019
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Land
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Back Pillarverge Pathway Land |
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- NM
- EX
- VG
- G
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Rite of Passage (1739 - Non-Foil)
Secret Lair
(R)
Collector #: 1739
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Enchantment
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| Whenever a creature you control is dealt damage, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Swords to Plowshares (0020 - Non-Foil)
Secret Lair
(R)
Collector #: 0020
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Phyrexian Altar (0043 - Halo Foil)
Secret Lair
(R)
Collector #: 0043
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Artifact
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| Sacrifice a creature: Add one mana of any color. | |
- NM
- EX
- VG
- G
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Quick Sliver (655 - Foil)
Secret Lair
(R)
Collector #: 655
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1/1 Creature - Sliver
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Flash Any player may play Sliver cards as though they had flash. |
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- NM
- EX
- VG
- G
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Wrenn and Six (0015 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0015
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Legendary Planeswalker - Wrenn
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[+1]: Return up to one target land card from your graveyard to your hand. [-1]: Wrenn and Six deals 1 damage to any target. [-7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." |3| |
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- NM
- EX
- VG
- G
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Basilisk Collar (1920 - Foil)
Secret Lair
(R)
Collector #: 1920
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Boros Charm (217 - Foil)
Secret Lair
(R)
Collector #: 217
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Fluttershy (1538 - Foil)
Secret Lair
(M)
Collector #: 1538
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0/4 Legendary Creature - Pegasus
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Defender, flying |
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- NM
- EX
- VG
- G
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Mikaeus, the Unhallowed (490 - Non-Foil)
Secret Lair
(M)
Collector #: 490
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5/5 Legendary Creature - Zombie Cleric
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Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (508 - Foil)
Secret Lair
(U)
Collector #: 508
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Tangle Wire (694 - Foil)
Secret Lair
(R)
Collector #: 694
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Artifact
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Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player’s upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |
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- NM
- EX
- VG
- G
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Damnation (121 - Foil)
Secret Lair
(R)
Collector #: 121
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Expropriate (2396 - Foil)
Secret Lair
(M)
Collector #: 2396
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Sorcery
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| Council’s dilemma - Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. | |
- NM
- EX
- VG
- G
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Final Fortune (1956 - Non-Foil)
Secret Lair
(R)
Collector #: 1956
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (506 - Foil)
Secret Lair
(R)
Collector #: 506
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Pitiless Plunderer (1431 - Foil)
Secret Lair
(R)
Collector #: 1431
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1/4 Creature - Human Pirate
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| Whenever another creature you control dies, create a Treasure token. | |
- NM
- EX
- VG
- G
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Swords to Plowshares (1021 - Non-Foil)
Secret Lair
(R)
Collector #: 1021
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Alms Collector (1227 - Non-Foil)
Secret Lair
(R)
Collector #: 1227
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3/4 Creature - Cat Cleric
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Flash If an opponent would draw two or more cards, instead you and that player each draw a card. |
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- NM
- EX
- VG
- G
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Carpet of Flowers (279 - Non-Foil)
Secret Lair
(R)
Collector #: 279
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Enchantment
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| At the beginning of each of your main phases, if you haven’t added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls. | |
- NM
- EX
- VG
- G
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Eerie Ultimatum (0032 - Halo Foil)
Secret Lair
(R)
Collector #: 0032
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Sorcery
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| Return any number of permanent cards with different names from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Deadpool, Trading Card (7127 - Foil)
Secret Lair
(M)
Collector #: 7127
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Fabricate (7118 - Non-Foil)
Secret Lair
(R)
Collector #: 7118
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
1551 - 1575 of 4416 results