MTG / Secret Lair
1526 - 1550 of 4416 results
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Mountain (2512 - Foil)
Secret Lair
(R)
Collector #: 2512
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Rite of Passage (1739 - Foil)
Secret Lair
(R)
Collector #: 1739
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Enchantment
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| Whenever a creature you control is dealt damage, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Muddle the Mixture (1254 - Non-Foil)
Secret Lair
(R)
Collector #: 1254
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Instant
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Counter target instant or sorcery spell. Transmute |
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- NM
- EX
- VG
- G
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Explore (0012 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0012
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Ashiok, Dream Render (399 - Non-Foil)
Secret Lair
(R)
Collector #: 399
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Legendary Planeswalker - Ashiok
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Spells and abilities your opponents control can’t cause their controller to search their library. [-1]: Target player mills four cards. Then exile each opponent’s graveyard. |5| |
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- NM
- EX
- VG
- G
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Fabricate (332 - Foil)
Secret Lair
(R)
Collector #: 332
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Horn of Greed (2018 - Non-Foil)
Secret Lair
(R)
Collector #: 2018
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Artifact
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| Whenever a player plays a land, that player draws a card. | |
- NM
- EX
- VG
- G
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Reverent Mantra (2686 - Non-Foil)
Secret Lair
(R)
Collector #: 2686
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Instant
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You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn. |
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- NM
- EX
- VG
- G
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Deadly Dispute (1980 - Non-Foil)
Secret Lair
(R)
Collector #: 1980
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Swamp (119 - Non-Foil)
Secret Lair
(R)
Collector #: 119
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Ruin Crab (7095 - Mirelurk Hatchling - Non-Foil)
Secret Lair
(R)
Collector #: 7095
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0/3 Creature - Crab
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| Landfall - Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Chaos Warp (0741 - Chaos Theory - Foil)
Secret Lair
(R)
Collector #: 0741
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Discord, Lord of Disharmony (0798 - Foil)
Secret Lair
(M)
Collector #: 0798
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3/5 Legendary Creature - Chimera
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Flying At the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield. |
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- NM
- EX
- VG
- G
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Helpful Hunter (0895 - Non-Foil)
Secret Lair
(R)
Collector #: 0895
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1/1 Creature - Cat
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Archangel Avacyn (1156 - Foil)
Secret Lair
(M)
Collector #: 1156
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4/4 Legendary Creature - Angel
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Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creature you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. ----Transform---- Avacyn, the Purifier Legendary Creature - Angel 6/5 Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent. 6/5 |
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- NM
- EX
- VG
- G
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Eladamri's Call (1770 - Answer the Call - Foil)
Secret Lair
(R)
Collector #: 1770
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Instant
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| Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Frantic Search (228 - Non-Foil)
Secret Lair
(R)
Collector #: 228
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Instant
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| Draw two cards, then discard two cards. Untap up to three lands. | |
- NM
- EX
- VG
- G
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Mountain (066 - Japanese - Foil)
Secret Lair
(R)
Collector #: 066
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Phyrexian Crusader (0847 - Foil)
Secret Lair
(R)
Collector #: 0847
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2/2 Creature - Phyrexian Zombie Knight
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| First strike, infect, protection from red and from white | |
- NM
- EX
- VG
- G
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Primal Vigor (314 - Non-Foil)
Secret Lair
(R)
Collector #: 314
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Enchantment
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If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. |
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- NM
- EX
- VG
- G
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Tuvasa the Sunlit (1328 - Foil)
Secret Lair
(M)
Collector #: 1328
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1/1 Legendary Creature - Merfolk Shaman
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Tusava the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Yavimaya, Cradle of Growth (2813 - Valley Farmstead - Non-Foil)
Secret Lair
(R)
Collector #: 2813
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Legendary Land
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| Each land is a Forest in addition to its other land types. | |
- NM
- EX
- VG
- G
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Shrine Token (1835 - Foil)
Secret Lair
(S)
Collector #: 1835
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1/1 Token Enchantment Creature - Shrine
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- NM
- EX
- VG
- G
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Sisay, Weatherlight Captain (9999 - Non-Foil)
Secret Lair
(R)
Collector #: 9999
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Elspeth, Sun's Champion (2013 - Foil)
Secret Lair
(M)
Collector #: 2013
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Legendary Planeswalker - Elspeth
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[+1]: Create three 1/1 white Soldier creature tokens. [-3]: Destroy all creatures with power 4 or greater. [-7]: You get an emblem with "Creatures you control get +2/+2 and have flying." |4| |
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- NM
- EX
- VG
- G
1526 - 1550 of 4416 results