MTG / Secret Lair
1501 - 1525 of 4136 results
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Mindcrank (2186 - Foil)
Secret Lair
(R)
Collector #: 2186
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Artifact
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| Whenever an opponent loses life, that player mills that many cards. | |
- NM
- EX
- VG
- G
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Seasoned Pyromancer (0024 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0024
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2/2 Creature - Human Shaman
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When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. |
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- NM
- EX
- VG
- G
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Tezzeret, Master of the Bridge (1701 - Foil)
Secret Lair
(M)
Collector #: 1701
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Legendary Planeswalker - Tezzeret
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Creature and planeswalker spells you cast have affinity for artifacts. [+2]: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. [-3]: Return target artifact card from your graveyard to your hand. [-8]: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. |5| |
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- NM
- EX
- VG
- G
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Fabricate (332 - Foil)
Secret Lair
(R)
Collector #: 332
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Swamp (256 - Foil)
Secret Lair
(R)
Collector #: 256
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Zombie Token (1357 - Foil)
Secret Lair
(S)
Collector #: 1357
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Aloy, Savior of Meridian (2221 - Foil)
Secret Lair
(M)
Collector #: 2221
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3/5 Legendary Creature - Human Warrior
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Vigilance, reach In You, All Things Are Possible - Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Fabled Passage (1534 - Non-Foil)
Secret Lair
(R)
Collector #: 1534
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Land
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- NM
- EX
- VG
- G
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Chandra, Flame's Catalyst (1420 - Foil)
Secret Lair
(R)
Collector #: 1420
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Legendary Planeswalker - Chandra
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[+1]: Chandra deals 3 damage to each opponent. [-2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. [-8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. |5| |
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- NM
- EX
- VG
- G
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Shelter (1587 - Non-Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Forest (1943 - Non-Foil)
Secret Lair
(R)
Collector #: 1943
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Druid of Purification (0877 - Foil)
Secret Lair
(R)
Collector #: 0877
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2/3 Creature - Human Druid
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| When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. | |
- NM
- EX
- VG
- G
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Island (2145 - Foil)
Secret Lair
(R)
Collector #: 2145
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Basic Land - Island
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- NM
- EX
- VG
- G
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Reality Shift (1781 - Non-Foil)
Secret Lair
(R)
Collector #: 1781
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Instant
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| Exile target creature. Its controller manifests the top card of their library. | |
- NM
- EX
- VG
- G
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Strefan, Maurer Progenitor (2501 - The Devil Strahd - Foil)
Secret Lair
(M)
Collector #: 2501
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3/2 Legendary Creature - Vampire Noble
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Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Forest (1943 - Foil)
Secret Lair
(R)
Collector #: 1943
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Arbor Elf (1317 - Non-Foil)
Secret Lair
(R)
Collector #: 1317
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Coat of Arms (1712 - Non-Foil)
Secret Lair
(R)
Collector #: 1712
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
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Godo, Bandit Warlord (1200 - Foil)
Secret Lair
(R)
Collector #: 1200
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Mycoloth (1136 - Foil)
Secret Lair
(R)
Collector #: 1136
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4/4 Creature - Fungus
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Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (2096 - Air Shoes - Non-Foil)
Secret Lair
(R)
Collector #: 2096
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Temple of the False God (0020 - Non-Foil)
Secret Lair
(R)
Collector #: 0020
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Land
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- NM
- EX
- VG
- G
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Halimar Depths (2159 - Non-Foil)
Secret Lair
(C)
Collector #: 2159
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Land
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This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Secrets of the Dead (7099 - Foil)
Secret Lair
(R)
Collector #: 7099
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Enchantment
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| Whenever you cast a spell from your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Stuffy Doll (0880 - Patchwork Chucky - Non-Foil)
Secret Lair
(R)
Collector #: 0880
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0/1 Artifact Creature - Construct
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As Stuffy Doll enters, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. |
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- NM
- EX
- VG
- G
1501 - 1525 of 4136 results