MTG / Secret Lair
1476 - 1500 of 4136 results
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Inspiring Vantage (1605 - Non-Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Magda, Brazen Outlaw (1688 - Foil)
Secret Lair
(R)
Collector #: 1688
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2/1 Legendary Creature - Dwarf Berserker
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Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Murktide Regent (1878 - Foil)
Secret Lair
(M)
Collector #: 1878
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3/3 Creature - Dragon
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Delve (Each card you exile from your graveyard while casting this spell pays for Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Phyrexian Crusader (0847 - Foil)
Secret Lair
(R)
Collector #: 0847
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2/2 Creature - Phyrexian Zombie Knight
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| First strike, infect, protection from red and from white | |
- NM
- EX
- VG
- G
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Queen Marchesa (1559 - Amunet, Tyrants' End - Non-Foil)
Secret Lair
(M)
Collector #: 1559
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Non-Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Aether Vial (1640 - Foil)
Secret Lair
(R)
Collector #: 1640
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Artifact
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At the beginning of your upkeep, you may put a charge counter on Aether Vial. |
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- NM
- EX
- VG
- G
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Beseech the Queen (2484 - Non-Foil)
Secret Lair
(R)
Collector #: 2484
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Sorcery
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| Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, and put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Sphere of Resistance (1484 - Non-Foil)
Secret Lair
(R)
Collector #: 1484
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Artifact
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Spells cost |
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- NM
- EX
- VG
- G
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Tree of Tales (304 - Foil)
Secret Lair
(R)
Collector #: 304
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Artifact Land
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- NM
- EX
- VG
- G
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Ephemerate (1990 - Foil)
Secret Lair
(R)
Collector #: 1990
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Instant
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Exile target creature you control, then return it to the battlefield under its owner's control. Rebound |
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- NM
- EX
- VG
- G
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Forest (258 - Foil)
Secret Lair
(R)
Collector #: 258
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer (2505 - Foil)
Secret Lair
(R)
Collector #: 2505
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Snow-Covered Mountain (328 - Foil Etched)
Secret Lair
(R)
Collector #: 328
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Swiftfoot Boots (2096 - Air Shoes - Non-Foil)
Secret Lair
(R)
Collector #: 2096
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Druid of Purification (0877 - Foil)
Secret Lair
(R)
Collector #: 0877
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2/3 Creature - Human Druid
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| When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. | |
- NM
- EX
- VG
- G
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Sefris of the Hidden Ways (2508 - Foil)
Secret Lair
(M)
Collector #: 2508
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2/3 Legendary Creature - Human Wizard
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Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Curse Undead - Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Nightscape Familiar (1546 - Foil)
Secret Lair
(R)
Collector #: 1546
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1/1 Creature - Zombie
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Blue spells and red spells you cast |
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- NM
- EX
- VG
- G
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Regal Caracal (023 - Foil)
Secret Lair
(R)
Collector #: 023
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3/3 Creature - Cat
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Other Cats you control get +1/+1 and have lifelink. Whenever Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. |
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- NM
- EX
- VG
- G
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Torbran, Thane of Red Fell (463 - Foil)
Secret Lair
(R)
Collector #: 463
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2/4 Legendary Creature - Dwarf Noble
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| If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
- NM
- EX
- VG
- G
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Worst Fears (2398 - Foil)
Secret Lair
(M)
Collector #: 2398
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Sorcery
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| You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) | |
- NM
- EX
- VG
- G
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Halimar Depths (2159 - Non-Foil)
Secret Lair
(C)
Collector #: 2159
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Land
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This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Deathrite Shaman (0170 - Foil)
Secret Lair
(R)
Collector #: 0170
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Moment's Peace (1466 - Non-Foil)
Secret Lair
(R)
Collector #: 1466
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Instant
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Prevent all combat damage that would be dealt this turn. Flashback |
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (327 - Foil Etched)
Secret Lair
(R)
Collector #: 327
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
1476 - 1500 of 4136 results