MTG / Secret Lair
1451 - 1475 of 4136 results
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Island (1951 - Raised Foil)
Secret Lair
(R)
Collector #: 1951
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Basic Land - Island
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- NM
- EX
- VG
- G
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Aura Shards (1644 - Non-Foil)
Secret Lair
(R)
Collector #: 1644
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Enchantment
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| Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Emeria, the Sky Ruin (1291 - Non-Foil)
Secret Lair
(R)
Collector #: 1291
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Land
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Emeria, the Sky Ruin enters the batlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Nekusar, the Mindrazer (0860 - Foil)
Secret Lair
(R)
Collector #: 0860
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2/4 Legendary Creature - Zombie Wizard
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At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Tangle Wire (694 - Foil)
Secret Lair
(R)
Collector #: 694
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Artifact
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Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player’s upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |
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- NM
- EX
- VG
- G
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Underworld Dreams (1298 - Non-Foil)
Secret Lair
(R)
Collector #: 1298
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Enchantment
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| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
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Valakut, the Molten Pinnacle (0014 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0014
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Land
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Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. |
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- NM
- EX
- VG
- G
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Alms Collector (1227 - Foil)
Secret Lair
(R)
Collector #: 1227
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3/4 Creature - Cat Cleric
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Flash If an opponent would draw two or more cards, instead you and that player each draw a card. |
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- NM
- EX
- VG
- G
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Dark Ritual (2001 - Foil)
Secret Lair
(R)
Collector #: 2001
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Instant
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Add |
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- NM
- EX
- VG
- G
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Goblin Bombardment (0825 - Cow-tapult - Foil)
Secret Lair
(R)
Collector #: 0825
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Enchantment
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| Sacrifice a creature: Cow-tapult deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Mental Misstep (2373 - Non-Foil)
Secret Lair
(R)
Collector #: 2373
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Instant
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| Counter target spell with mana value 1. | |
- NM
- EX
- VG
- G
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Silence (1445 - Foil)
Secret Lair
(R)
Collector #: 1445
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Victimize (2486 - Non-Foil)
Secret Lair
(R)
Collector #: 2486
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Sorcery
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| Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Nathan Drake, Treasure Hunter (2216 - Foil)
Secret Lair
(M)
Collector #: 2216
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3/2 Legendary Creature - Human Rogue
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First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards. |
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- NM
- EX
- VG
- G
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Ponder (2292 - Non-Foil)
Secret Lair
(R)
Collector #: 2292
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Shoot the Sheriff (0043 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0043
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Instant
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| Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.) | |
- NM
- EX
- VG
- G
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Beast Whisperer (1099 - Foil)
Secret Lair
(R)
Collector #: 1099
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2/3 Creature - Elf Druid
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| Whenever you cast a creature spell, draw a card. | |
- NM
- EX
- VG
- G
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Boros Charm (217 - Foil)
Secret Lair
(R)
Collector #: 217
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Burnt Offering (7047 - Non-Foil)
Secret Lair
(R)
Collector #: 7047
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of |
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- NM
- EX
- VG
- G
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Unearth (2191 - Non-Foil)
Secret Lair
(R)
Collector #: 2191
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Liberator, Urza's Battlethopter (2286 - Non-Foil)
Secret Lair
(R)
Collector #: 2286
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1/2 Legendary Artifact Creature - Thopter
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Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator. |
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- NM
- EX
- VG
- G
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Mountain (7126 - Foil)
Secret Lair
(C)
Collector #: 7126
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Wild Growth (7049 - Foil)
Secret Lair
(R)
Collector #: 7049
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
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Swamp (0033 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0033
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Scourge of Valkas (1490 - Foil)
Secret Lair
(M)
Collector #: 1490
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4/4 Creature - Dragon
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Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. |
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- NM
- EX
- VG
- G
1451 - 1475 of 4136 results