MTG / Secret Lair
1451 - 1475 of 4323 results
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Inspiring Overseer (1523 - Foil)
Secret Lair
(R)
Collector #: 1523
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2/1 Creature - Angel Cleric
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Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Jet Medallion (1189 - Non-Foil)
Secret Lair
(R)
Collector #: 1189
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Artifact
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Black spells you cast cost |
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- NM
- EX
- VG
- G
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Avenger of Zendikar (1900 - Foil)
Secret Lair
(M)
Collector #: 1900
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5/5 Creature - Elemental
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When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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Breeding Pool (132 - Non-Foil)
Secret Lair
(R)
Collector #: 132
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Land - Forest Island
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| As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Greensleeves, Maro-Sorcerer (2193 - Non-Foil)
Secret Lair
(M)
Collector #: 2193
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*/* Legendary Creature - Elemental Sorcerer
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Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall - Whenever a land you control enters, create a 3/3 green Badger creature token. |
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- NM
- EX
- VG
- G
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Praetor's Grasp (1861 - Unseat the Usurper - Non-Foil)
Secret Lair
(R)
Collector #: 1861
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Sorcery
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| Search target opponent’s library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | |
- NM
- EX
- VG
- G
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Red Mana Counter (7082 - Foil)
Secret Lair
(C)
Collector #: 7082
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- NM
- EX
- VG
- G
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Snow-Covered Island (326 - Non-Foil)
Secret Lair
(R)
Collector #: 326
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Xenagos, God of Revels (2061 - La Madre Tierra - Non-Foil)
Secret Lair
(M)
Collector #: 2061
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, La Madre Tierra isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. |
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- NM
- EX
- VG
- G
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Barkchannel Pathway (011 - Foil)
Secret Lair
(R)
Collector #: 011
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Land
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Back Tidechannel Pathway Land |
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- NM
- EX
- VG
- G
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Kodama's Reach (2294 - Huu's Reach - Non-Foil)
Secret Lair
(R)
Collector #: 2294
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Serenity (1893 - Foil)
Secret Lair
(R)
Collector #: 1893
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Enchantment
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| At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Steelshaper's Gift (2166 - Dwight's Weapon Stash - Non-Foil)
Secret Lair
(R)
Collector #: 2166
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Sorcery
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| Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Adrix and Nev, Twincasters (1544 - Non-Foil)
Secret Lair
(M)
Collector #: 1544
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2/2 Legendary Creature - Merfolk Wizard
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Ward If one or more tokens would be created under your control, twice that many of those tokens are created instead. |
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- NM
- EX
- VG
- G
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Duress (479 - Foil)
Secret Lair
(R)
Collector #: 479
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Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Lightning Greaves (2465 - Non-Foil)
Secret Lair
(R)
Collector #: 2465
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Howling Mine (177 - Foil)
Secret Lair
(R)
Collector #: 177
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Artifact
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| At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Solve the Equation (1022 - Non-Foil)
Secret Lair
(R)
Collector #: 1022
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Youthful Valkyrie (1588 - Foil)
Secret Lair
(R)
Collector #: 1588
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1/3 Creature - Angel
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Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Mountain (2543 - Non-Foil)
Secret Lair
(R)
Collector #: 2543
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Blood Moon (2288 - Foil)
Secret Lair
(R)
Collector #: 2288
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Sun Titan (2010 - Foil)
Secret Lair
(M)
Collector #: 2010
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6/6 Creature - Giant
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Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Sphere of Resistance (1484 - Foil)
Secret Lair
(R)
Collector #: 1484
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Artifact
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Spells cost |
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- NM
- EX
- VG
- G
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Gisela, Blade of Goldnight (218 - Non-Foil)
Secret Lair
(M)
Collector #: 218
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5/5 Legendary Creature - Angel
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Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. |
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- NM
- EX
- VG
- G
1451 - 1475 of 4323 results