MTG / Secret Lair
1426 - 1450 of 4136 results
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Vendilion Clique (118 - Foil)
Secret Lair
(M)
Collector #: 118
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3/1 Legendary Creature - Faerie Wizard
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Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. |
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- NM
- EX
- VG
- G
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Wilhelt, the Rotcleaver (2285 - Non-Foil)
Secret Lair
(M)
Collector #: 2285
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3/3 Legendary Creature - Zombie Warrior
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Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Academy Ruins (1506 - Kitezh, Sunken City - Non-Foil)
Secret Lair
(R)
Collector #: 1506
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Legendary Land
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- NM
- EX
- VG
- G
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Command Tower (7064 - Foil)
Secret Lair
(R)
Collector #: 7064
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Land
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- NM
- EX
- VG
- G
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Forest (419 - Foil)
Secret Lair
(R)
Collector #: 419
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Inkmoth Nexus (1207 - Phyrexian - Non-Foil)
Secret Lair
(R)
Collector #: 1207
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Land
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- NM
- EX
- VG
- G
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Island (1946 - Foil)
Secret Lair
(R)
Collector #: 1946
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Basic Land - Island
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- NM
- EX
- VG
- G
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Questing Beast (1263 - Halo Foil)
Secret Lair
(M)
Collector #: 1263
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Aloy, Savior of Meridian (2221 - Foil)
Secret Lair
(M)
Collector #: 2221
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3/5 Legendary Creature - Human Warrior
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Vigilance, reach In You, All Things Are Possible - Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Fabled Passage (1534 - Non-Foil)
Secret Lair
(R)
Collector #: 1534
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Land
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- NM
- EX
- VG
- G
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Solve the Equation (1022 - Foil)
Secret Lair
(R)
Collector #: 1022
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Island (2145 - Foil)
Secret Lair
(R)
Collector #: 2145
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Basic Land - Island
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- NM
- EX
- VG
- G
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Jinnie Fay, Jetmir's Second (1556 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 1556
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3/3 Legendary Creature - Elf Druid
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| If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | |
- NM
- EX
- VG
- G
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Maze's End (1834 - Foil)
Secret Lair
(M)
Collector #: 1834
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Thrill of Possibility (1805 - Foil)
Secret Lair
(R)
Collector #: 1805
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Masterwork of Ingenuity (0863 - Foil)
Secret Lair
(R)
Collector #: 0863
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Artifact - Equipment
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| You may have this Equipment enter the battlefield as a copy of any Equipment on the battlefield. | |
- NM
- EX
- VG
- G
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Howling Mine (7046 - Non-Foil)
Secret Lair
(R)
Collector #: 7046
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Artifact
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| At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Mountain (1948 - Non-Foil)
Secret Lair
(R)
Collector #: 1948
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (242 - Foil)
Secret Lair
(R)
Collector #: 242
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Shorikai, Genesis Engine (1880 - Non-Foil)
Secret Lair
(M)
Collector #: 1880
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8/8 Legendary Artifact - Vehicle
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Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. |
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (0042 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0042
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Inspiring Overseer (1523 - Foil)
Secret Lair
(R)
Collector #: 1523
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2/1 Creature - Angel Cleric
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Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Wirewood Symbiote (0785 - Foil)
Secret Lair
(R)
Collector #: 0785
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1/1 Creature - Insect
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| Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. | |
- NM
- EX
- VG
- G
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Root Sliver (656 - Foil)
Secret Lair
(R)
Collector #: 656
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2/2 Creature - Sliver
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Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities. |
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- NM
- EX
- VG
- G
1426 - 1450 of 4136 results