MTG / Secret Lair
1401 - 1425 of 4136 results
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Forest (1949 - Non-Foil)
Secret Lair
(R)
Collector #: 1949
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Swarmyard (199 - Foil)
Secret Lair
(R)
Collector #: 199
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Land
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- NM
- EX
- VG
- G
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Tovolar, Dire Overlord (1612 - NOT A WOLF - Foil)
Secret Lair
(R)
Collector #: 1612
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3/3 Legendary Creature - Human Werewolf
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Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 |
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- NM
- EX
- VG
- G
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Vendilion Clique (118 - Foil)
Secret Lair
(M)
Collector #: 118
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3/1 Legendary Creature - Faerie Wizard
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Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. |
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- NM
- EX
- VG
- G
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Vorinclex, Voice of Hunger (1623 - Foil)
Secret Lair
(M)
Collector #: 1623
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7/6 Legendary Creature - Phyrexian Praetor
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Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Questing Beast (1263 - Halo Foil)
Secret Lair
(M)
Collector #: 1263
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Talisman of Resilience (1059 - Foil Etched)
Secret Lair
(R)
Collector #: 1059
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Artifact
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- NM
- EX
- VG
- G
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Kediss, Emberclaw Familiar (2364 - Mondo Gecko, Esquire - Foil)
Secret Lair
(R)
Collector #: 2364
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1/1 Legendary Creature - Elemental Lizard
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Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Root Sliver (656 - Foil)
Secret Lair
(R)
Collector #: 656
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2/2 Creature - Sliver
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Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities. |
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- NM
- EX
- VG
- G
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Sol Ring (2063 - Foil)
Secret Lair
(R)
Collector #: 2063
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Artifact
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- NM
- EX
- VG
- G
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Island (2146 - Foil)
Secret Lair
(R)
Collector #: 2146
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Basic Land - Island
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- NM
- EX
- VG
- G
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Skrelv, Defector Mite (1926 - Plankton, Tiny Tyrant - Non-Foil)
Secret Lair
(R)
Collector #: 1926
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1/1 Legendary Artifact Creature - Phyrexian Mite
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Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Skrelv can't block. |
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- NM
- EX
- VG
- G
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Springleaf Drum (0022 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0022
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Artifact
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- NM
- EX
- VG
- G
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Sulfuric Vortex (2210 - Hades Grip - Non-Foil)
Secret Lair
(R)
Collector #: 2210
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Enchantment
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At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead. |
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- NM
- EX
- VG
- G
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Karn's Bastion (1751 - Wakandan Skyscraper - Foil)
Secret Lair
(R)
Collector #: 1751
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Land
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- NM
- EX
- VG
- G
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Lightning Greaves (Deadpool - Foil)
Secret Lair
(U)
Collector #: 0004
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Masterwork of Ingenuity (0863 - Foil)
Secret Lair
(R)
Collector #: 0863
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Artifact - Equipment
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| You may have this Equipment enter the battlefield as a copy of any Equipment on the battlefield. | |
- NM
- EX
- VG
- G
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Ruin Crab (7095 - Mirelurk Hatchling - Non-Foil)
Secret Lair
(R)
Collector #: 7095
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0/3 Creature - Crab
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| Landfall - Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Counterspell (1589 - Foil)
Secret Lair
(R)
Collector #: 1589
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Sol Ring (1664 - Foil)
Secret Lair
(R)
Collector #: 1664
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Artifact
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- NM
- EX
- VG
- G
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Tree of Tales (304 - Foil)
Secret Lair
(R)
Collector #: 304
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Artifact Land
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- NM
- EX
- VG
- G
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Arden Angel (1344 - Foil)
Secret Lair
(R)
Collector #: 1344
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4/4 Creature - Angel
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Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard the battlefield. |
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- NM
- EX
- VG
- G
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Fabricate (1084 - Foil)
Secret Lair
(R)
Collector #: 1084
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Zaxara, the Exemplary (1333 - Foil)
Secret Lair
(M)
Collector #: 1333
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2/3 Legendary Creature - Nightmare Hydra
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Deathtouch Whenever you cast a spell with |
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- NM
- EX
- VG
- G
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Liliana's Contract (161 - Foil Etched)
Secret Lair
(R)
Collector #: 161
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Enchantment
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When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
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- NM
- EX
- VG
- G
1401 - 1425 of 4136 results