MTG / Secret Lair
1401 - 1425 of 4136 results
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Academy Manufactor (2195 - Foil)
Secret Lair
(R)
Collector #: 2195
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Non-Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Mountain (066 - Japanese - Foil)
Secret Lair
(R)
Collector #: 066
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Doom Whisperer (1763 - Foil)
Secret Lair
(M)
Collector #: 1763
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6/6 Creature - Nightmare Demon
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Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Forest (1403 - Foil)
Secret Lair
(R)
Collector #: 1403
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Haakon, Stromgald Scourge (0843 - Foil)
Secret Lair
(R)
Collector #: 0843
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3/3 Legendary Creature - Zombie Knight
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You may cast Haakon from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight cards from your graveyard. When Haakon dies, you lose 2 life. |
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- NM
- EX
- VG
- G
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Xenagos, God of Revels (2061 - La Madre Tierra - Non-Foil)
Secret Lair
(M)
Collector #: 2061
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, La Madre Tierra isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. |
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- NM
- EX
- VG
- G
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Clearwater Pathway (015 - Foil)
Secret Lair
(R)
Collector #: 015
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (0042 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0042
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Sol Ring (1734 - Non-Foil)
Secret Lair
(R)
Collector #: 1734
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Artifact
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- NM
- EX
- VG
- G
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Masterwork of Ingenuity (0863 - Foil)
Secret Lair
(R)
Collector #: 0863
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Artifact - Equipment
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| You may have this Equipment enter the battlefield as a copy of any Equipment on the battlefield. | |
- NM
- EX
- VG
- G
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Syr Konrad, the Grim (1297 - Non-Foil)
Secret Lair
(R)
Collector #: 1297
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5/4 Legendary Creature - Human Knight
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Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Serpent of Yawning Depths (1489 - Foil)
Secret Lair
(R)
Collector #: 1489
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6/6 Enchantment Creature - Serpent
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| Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. | |
- NM
- EX
- VG
- G
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Serra Ascendant (2291 - Aang, Ascendant Airbender - Non-Foil)
Secret Lair
(R)
Collector #: 2291
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, this creature gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Toothy, Imaginary Friend (1049 - Non-Foil)
Secret Lair
(R)
Collector #: 1049
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1/1 Legendary Creature - Illusion
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Partner with Pir, Imaginative Rascal Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Adrix and Nev, Twincasters (1544 - Foil)
Secret Lair
(M)
Collector #: 1544
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2/2 Legendary Creature - Merfolk Wizard
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Ward If one or more tokens would be created under your control, twice that many of those tokens are created instead. |
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- NM
- EX
- VG
- G
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Ancient Den (300 - Non-Foil)
Secret Lair
(R)
Collector #: 300
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Artifact Land
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- NM
- EX
- VG
- G
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Dragonlord Kolaghan (1972 - Non-Foil)
Secret Lair
(M)
Collector #: 1972
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6/5 Legendary Creature - Elder Dragon
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Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. |
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- NM
- EX
- VG
- G
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Ephemerate (1990 - Non-Foil)
Secret Lair
(R)
Collector #: 1990
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Instant
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Exile target creature you control, then return it to the battlefield under its owner's control. Rebound |
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- NM
- EX
- VG
- G
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Inalla, Archmage Ritualist (1639 - Non-Foil)
Secret Lair
(M)
Collector #: 1639
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4/5 Legendary Creature - Human Wizard
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Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalia, Archmage Ritualist is in the command zone or on the battlefield, you may pay Tap five untapped Wizards you control: Target player loses 7 life. |
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer (2505 - Foil)
Secret Lair
(R)
Collector #: 2505
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Moment's Peace (1466 - Non-Foil)
Secret Lair
(R)
Collector #: 1466
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Instant
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Prevent all combat damage that would be dealt this turn. Flashback |
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- NM
- EX
- VG
- G
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Sol Ring (Deadpool - Foil)
Secret Lair
(U)
Collector #: 0005
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Artifact
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- NM
- EX
- VG
- G
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Forest (1386 - Foil)
Secret Lair
(R)
Collector #: 1386
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Deathrite Shaman (0170 - Foil)
Secret Lair
(R)
Collector #: 0170
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
1401 - 1425 of 4136 results