MTG / Secret Lair
1401 - 1425 of 4436 results
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Basilisk Collar (1925 - Non-Foil)
Secret Lair
(R)
Collector #: 1925
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Expressive Iteration (0013 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0013
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Pinkie Pie (1539 - Non-Foil)
Secret Lair
(M)
Collector #: 1539
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2/2 Legendary Creature - Pony
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Whenever you cast a spell with a smile in its art, create a tapped Treasure token. Everypony's Invited - Your party consists of each creature you control, and your party is always full. |
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- NM
- EX
- VG
- G
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Scute Swarm (7048 - Foil)
Secret Lair
(R)
Collector #: 7048
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1/1 Creature - Insect
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| Landfall - Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. | |
- NM
- EX
- VG
- G
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Swords to Plowshares (1021 - Foil)
Secret Lair
(R)
Collector #: 1021
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Tangle Wire (694 - Foil)
Secret Lair
(R)
Collector #: 694
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Artifact
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Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player’s upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |
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- NM
- EX
- VG
- G
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Master of Ceremonies (2379 - Non-Foil)
Secret Lair
(R)
Collector #: 2379
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3/4 Creature - Rhino Druid
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| At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. | |
- NM
- EX
- VG
- G
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Sol Ring (2315 - Non-Foil)
Secret Lair
(R)
Collector #: 2315
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Artifact
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- NM
- EX
- VG
- G
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Aesi, Tyrant of Gyre Strait (1873 - Foil)
Secret Lair
(M)
Collector #: 1873
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5/5 Legendary Creature - Serpent
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You may play an additional land on each of your turns. Whenever a land you control enters, you may draw a card. |
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- NM
- EX
- VG
- G
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Blind Obedience (1030 - Non-Foil)
Secret Lair
(R)
Collector #: 1030
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Enchantment
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Extort Artifacts and creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Swamp (1654 - Foil)
Secret Lair
(R)
Collector #: 1654
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Berserk (1003 - Non-Foil)
Secret Lair
(M)
Collector #: 1003
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Instant
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
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- NM
- EX
- VG
- G
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Dark Deal (0873 - Non-Foil)
Secret Lair
(R)
Collector #: 0873
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Sorcery
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| Each player discards all the cards in their hand, then draws that many cards minus one. | |
- NM
- EX
- VG
- G
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Wrath of God (185 - Non-Foil)
Secret Lair
(R)
Collector #: 185
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Armageddon (1854 - Non-Foil)
Secret Lair
(M)
Collector #: 1854
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Auntie's Hovel (1321 - Non-Foil)
Secret Lair
(R)
Collector #: 1321
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Land
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As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Goblin Bombardment (2024 - Non-Foil)
Secret Lair
(R)
Collector #: 2024
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Enchantment
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| Sacrifice a creature: This enchantment deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Sol Ring (2467 - Non-Foil)
Secret Lair
(R)
Collector #: 2467
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Artifact
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- NM
- EX
- VG
- G
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Stomping Ground (126 - Non-Foil)
Secret Lair
(R)
Collector #: 126
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Mana Geyser (1821 - Non-Foil)
Secret Lair
(R)
Collector #: 1821
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Barktooth Warbeard (1931 - Patrick Star - Foil)
Secret Lair
(R)
Collector #: 1931
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6/5 Legendary Creature - Human Warrior
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- NM
- EX
- VG
- G
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Korvold, Fae-Cursed King (1625 - Non-Foil)
Secret Lair
(M)
Collector #: 1625
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4/4 Legendary Creature - Dragon Noble
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Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. |
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- NM
- EX
- VG
- G
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Inalla, Archmage Ritualist (1639 - Foil)
Secret Lair
(M)
Collector #: 1639
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4/5 Legendary Creature - Human Wizard
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Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalia, Archmage Ritualist is in the command zone or on the battlefield, you may pay Tap five untapped Wizards you control: Target player loses 7 life. |
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- NM
- EX
- VG
- G
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Azami, Lady of Scrolls (1106 - Non-Foil)
Secret Lair
(R)
Collector #: 1106
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0/2 Legendary Creature - Human Wizard
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| Tap an untapped Wizard you control: Draw a card. | |
- NM
- EX
- VG
- G
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Slip On the Ring (1293 - Non-Foil)
Secret Lair
(R)
Collector #: 1293
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Instant
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| Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you. | |
- NM
- EX
- VG
- G
1401 - 1425 of 4436 results