MTG / Secret Lair
1376 - 1400 of 4136 results
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Monster Manual (1782 - Foil)
Secret Lair
(R)
Collector #: 1782
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Artifact - Book
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Zoological Study Sorcery - Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) |
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- NM
- EX
- VG
- G
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Forest (388 - Foil)
Secret Lair
(R)
Collector #: 388
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Ponder (0019 - Non-Foil)
Secret Lair
(R)
Collector #: 0019
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Defense of the Heart (1039 - Perfect Defense - Non-Foil)
Secret Lair
(R)
Collector #: 1039
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Enchantment
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| At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Keranos, God of Storms (079 - Foil)
Secret Lair
(M)
Collector #: 079
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Midnight Reaper (1171 - Non-Foil)
Secret Lair
(R)
Collector #: 1171
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3/2 Creature - Zombie Knight
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| Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. | |
- NM
- EX
- VG
- G
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Mindcrank (2186 - Foil)
Secret Lair
(R)
Collector #: 2186
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Artifact
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| Whenever an opponent loses life, that player mills that many cards. | |
- NM
- EX
- VG
- G
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Ramses, Assassin Lord (1560 - Basim, Master Assassin - Non-Foil)
Secret Lair
(R)
Collector #: 1560
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4/4 Legendary Creature - Human Assassin
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Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. |
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- NM
- EX
- VG
- G
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Diabolic Tutor (721 - Non-Foil)
Secret Lair
(R)
Collector #: 721
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Esika, God of the Tree (1208 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1208
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1/4 Legendary Creature - God
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Vigilance Other legendary creatures you control have vigilance and " Back The Prismatic Bridge - Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Sanguine Bond (1799 - Foil)
Secret Lair
(R)
Collector #: 1799
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Enchantment
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| Whenever you gain life, target opponent loses that much life. | |
- NM
- EX
- VG
- G
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Snow-Covered Plains (1473 - Foil)
Secret Lair
(R)
Collector #: 1473
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Foil)
Secret Lair
(R)
Collector #: 2368
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Forest (1403 - Foil)
Secret Lair
(R)
Collector #: 1403
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Haakon, Stromgald Scourge (0843 - Foil)
Secret Lair
(R)
Collector #: 0843
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3/3 Legendary Creature - Zombie Knight
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You may cast Haakon from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight cards from your graveyard. When Haakon dies, you lose 2 life. |
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- NM
- EX
- VG
- G
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Inkshield (1694 - Non-Foil)
Secret Lair
(R)
Collector #: 1694
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Instant
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| Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | |
- NM
- EX
- VG
- G
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Garruk Wildspeaker (0042 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0042
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Living End (1769 - Total Containment Failure - Foil)
Secret Lair
(M)
Collector #: 1769
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Sorcery
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Suspend 3 - Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. |
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- NM
- EX
- VG
- G
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Manamorphose (1746 - Ororo Borealis - Foil)
Secret Lair
(R)
Collector #: 1746
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Instant
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Add two mana in any combination of colors. Draw a card. |
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- NM
- EX
- VG
- G
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Stasis (1103 - Foil)
Secret Lair
(R)
Collector #: 1103
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Chandra's Ignition (1594 - Miku's Spark - Non-Foil)
Secret Lair
(R)
Collector #: 1594
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Sorcery
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| Target creature you control deals damage equal to its power to each other creature and each opponent. | |
- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Non-Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Orzhov Signet (294 - Foil Etched)
Secret Lair
(R)
Collector #: 294
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Artifact
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- NM
- EX
- VG
- G
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Changeling Outcast (0894 - Foil)
Secret Lair
(R)
Collector #: 0894
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1/1 Creature - Shapeshifter
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Changeling This creature can't block and can't be blocked. |
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- NM
- EX
- VG
- G
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Nexus of Fate (1498 - Foil)
Secret Lair
(M)
Collector #: 1498
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
1376 - 1400 of 4136 results