MTG / Secret Lair
1351 - 1375 of 4136 results
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Stranglehold (1804 - Foil)
Secret Lair
(R)
Collector #: 1804
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Enchantment
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You opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Darksteel Colossus (1081 - Optimus Prime - Foil)
Secret Lair
(R)
Collector #: 1081
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Kessig Wolf Run (355 - Foil)
Secret Lair
(R)
Collector #: 355
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Land
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- NM
- EX
- VG
- G
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Snow-Covered Plains (325 - Non-Foil)
Secret Lair
(R)
Collector #: 325
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Talisman of Resilience (1059 - Non-Foil)
Secret Lair
(R)
Collector #: 1059
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Artifact
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- NM
- EX
- VG
- G
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Fabled Passage (1534 - Non-Foil)
Secret Lair
(R)
Collector #: 1534
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Land
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- NM
- EX
- VG
- G
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Sol Ring (2063 - Foil)
Secret Lair
(R)
Collector #: 2063
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Artifact
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- NM
- EX
- VG
- G
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Deathrite Shaman (0170 - Non-Foil)
Secret Lair
(R)
Collector #: 0170
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Savor the Moment (1006 - Non-Foil)
Secret Lair
(R)
Collector #: 1006
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Sorcery
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| Take an extra turn after this one. Skip the untap step of that turn. | |
- NM
- EX
- VG
- G
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Howling Mine (7046 - Non-Foil)
Secret Lair
(R)
Collector #: 7046
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Artifact
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| At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Moment's Peace (1466 - Foil)
Secret Lair
(R)
Collector #: 1466
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Instant
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Prevent all combat damage that would be dealt this turn. Flashback |
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- NM
- EX
- VG
- G
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Repercussion (1065 - Foil)
Secret Lair
(R)
Collector #: 1065
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Enchantment
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| Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. | |
- NM
- EX
- VG
- G
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Forest (388 - Foil)
Secret Lair
(R)
Collector #: 388
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Defense of the Heart (1039 - Perfect Defense - Non-Foil)
Secret Lair
(R)
Collector #: 1039
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Enchantment
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| At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Keranos, God of Storms (079 - Foil)
Secret Lair
(M)
Collector #: 079
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Midnight Reaper (1171 - Non-Foil)
Secret Lair
(R)
Collector #: 1171
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3/2 Creature - Zombie Knight
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| Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. | |
- NM
- EX
- VG
- G
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Psychic Corrosion (1669 - Non-Foil)
Secret Lair
(R)
Collector #: 1669
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Enchantment
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| Whenever you draw a card, each opponent mills two cards. | |
- NM
- EX
- VG
- G
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Uro, Titan of Nature's Wrath (222 - Non-Foil)
Secret Lair
(M)
Collector #: 222
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6/6 Legendary Creature - Elder Giant
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When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape - |
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- NM
- EX
- VG
- G
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Zulaport Cutthroat (156 - Foil)
Secret Lair
(R)
Collector #: 156
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1/1 Creature - Human Rogue Ally
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| Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Mutational Advantage (2454 - Foil)
Secret Lair
(R)
Collector #: 2454
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Instant
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| Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Shelter (1587 - Non-Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Brightclimb Pathway (014 - Foil)
Secret Lair
(R)
Collector #: 014
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Land
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Back Grimclimb Pathway Land |
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- NM
- EX
- VG
- G
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Mountain (242 - Foil)
Secret Lair
(R)
Collector #: 242
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Stasis (1103 - Foil)
Secret Lair
(R)
Collector #: 1103
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Chandra's Ignition (1594 - Miku's Spark - Non-Foil)
Secret Lair
(R)
Collector #: 1594
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Sorcery
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| Target creature you control deals damage equal to its power to each other creature and each opponent. | |
- NM
- EX
- VG
- G
1351 - 1375 of 4136 results