MTG / Secret Lair
1326 - 1350 of 4136 results
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Umbris, Fear Manifest (2324 - Non-Foil)
Secret Lair
(M)
Collector #: 2324
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1/1 Legendary Creature - Nightmare Horror
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Umbis gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land. |
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- NM
- EX
- VG
- G
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Idyllic Tutor (1020 - Foil)
Secret Lair
(R)
Collector #: 1020
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Sorcery
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| Search your library for an enchantment card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Mother of Runes (299 - Foil)
Secret Lair
(R)
Collector #: 299
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Ramses, Assassin Lord (1560 - Basim, Master Assassin - Foil)
Secret Lair
(R)
Collector #: 1560
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4/4 Legendary Creature - Human Assassin
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Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. |
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- NM
- EX
- VG
- G
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Vito, Thorn of the Dusk Rose (2282 - Foil)
Secret Lair
(R)
Collector #: 2282
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1/3 Legendary Creature - Vampire Cleric
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Whenever you gain life, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Utopia Sprawl (7070 - Non-Foil)
Secret Lair
(R)
Collector #: 7070
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Enchantment - Aura
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Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Counterspell (2497 - Foil)
Secret Lair
(R)
Collector #: 2497
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Eldritch Evolution (0005 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
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Paradise Mantle (1236 - Non-Foil)
Secret Lair
(R)
Collector #: 1236
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Idyllic Tutor (1636 - Foil)
Secret Lair
(R)
Collector #: 1636
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Sorcery
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| Search your library for an enchantment card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Mental Misstep (2373 - Non-Foil)
Secret Lair
(R)
Collector #: 2373
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Instant
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| Counter target spell with mana value 1. | |
- NM
- EX
- VG
- G
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Snuff Out (1792 - Beholder's Death Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1792
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Instant
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If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated. |
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- NM
- EX
- VG
- G
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Umezawa's Jitte (1288 - Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Unearth (2191 - Foil)
Secret Lair
(R)
Collector #: 2191
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Stitcher's Supplier (0853 - Foil)
Secret Lair
(R)
Collector #: 0853
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1/1 Creature - Zombie
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| When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Victimize (2486 - Non-Foil)
Secret Lair
(R)
Collector #: 2486
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Sorcery
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| Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Sculpting Steel (0864 - Foil)
Secret Lair
(R)
Collector #: 0864
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Artifact
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| You may have this artifact enter the battlefield as a copy of any artifact on the battlefield. | |
- NM
- EX
- VG
- G
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Mulldrifter (1887 - Foil)
Secret Lair
(R)
Collector #: 1887
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2/2 Creature - Elemental
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Flying When this creature enters, draw two cards. Evoke |
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- NM
- EX
- VG
- G
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Darksteel Colossus (1081 - Optimus Prime - Foil)
Secret Lair
(R)
Collector #: 1081
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Life from the Loam (008 - Non-Foil)
Secret Lair
(R)
Collector #: 008
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Sorcery
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Return up to three target land cards from your graveyard to your hand. Dredge 3 |
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- NM
- EX
- VG
- G
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Polyraptor (2194 - Non-Foil)
Secret Lair
(M)
Collector #: 2194
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5/5 Creature - Dinosaur
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| Enrage - Whenever this creature is dealt damage, create a token that's a copy of this creature. | |
- NM
- EX
- VG
- G
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Regal Caracal (023 - Foil)
Secret Lair
(R)
Collector #: 023
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3/3 Creature - Cat
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Other Cats you control get +1/+1 and have lifelink. Whenever Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. |
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- NM
- EX
- VG
- G
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Snow-Covered Plains (325 - Non-Foil)
Secret Lair
(R)
Collector #: 325
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Mother of Runes (473 - Non-Foil)
Secret Lair
(R)
Collector #: 473
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
1326 - 1350 of 4136 results