MTG / Secret Lair
1326 - 1350 of 4136 results
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Basilisk Collar (1925 - Foil)
Secret Lair
(R)
Collector #: 1925
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Discord, Lord of Disharmony (0798 - Non-Foil)
Secret Lair
(M)
Collector #: 0798
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3/5 Legendary Creature - Chimera
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Flying At the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield. |
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- NM
- EX
- VG
- G
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Mystical Tutor (334 - Non-Foil)
Secret Lair
(R)
Collector #: 334
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Instant
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| Search your library for an instant or sorcery card, reveal it, then shuffle, and put the card on top. | |
- NM
- EX
- VG
- G
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Reconnaissance (1575 - Non-Foil)
Secret Lair
(R)
Collector #: 1575
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Enchantment
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- NM
- EX
- VG
- G
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Snow-Covered Island (1474 - Non-Foil)
Secret Lair
(R)
Collector #: 1474
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Basilisk Collar (1920 - Non-Foil)
Secret Lair
(R)
Collector #: 1920
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Idyllic Tutor (1020 - Foil)
Secret Lair
(R)
Collector #: 1020
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Sorcery
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| Search your library for an enchantment card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Kardur, Doomscourge (1807 - Chucky - Non-Foil)
Secret Lair
(M)
Collector #: 1807
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4/3 Legendary Creature - Demon Berserker
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When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Ramses, Assassin Lord (1560 - Basim, Master Assassin - Foil)
Secret Lair
(R)
Collector #: 1560
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4/4 Legendary Creature - Human Assassin
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Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. |
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- NM
- EX
- VG
- G
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Serpent of Yawning Depths (1489 - Non-Foil)
Secret Lair
(R)
Collector #: 1489
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6/6 Enchantment Creature - Serpent
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| Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. | |
- NM
- EX
- VG
- G
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Generous Gift (2088 - Foil)
Secret Lair
(R)
Collector #: 2088
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Instant
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| Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
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Mathise, Surge Channeler (SLX-0025)
Secret Lair
(R)
Collector #: 0025
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1/1 Legendary Creature - Human Elf Shaman Sorcerer
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Ob Nixilis, the Fallen (0015 - Foil)
Secret Lair
(M)
Collector #: 0015
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3/3 Legendary Creature - Demon
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| Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis. | |
- NM
- EX
- VG
- G
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Eldritch Evolution (0005 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Grafdigger's Cage (324 - Non-Foil)
Secret Lair
(R)
Collector #: 324
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Artifact
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Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Idyllic Tutor (1636 - Foil)
Secret Lair
(R)
Collector #: 1636
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Sorcery
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| Search your library for an enchantment card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Mother of Runes (473 - Non-Foil)
Secret Lair
(R)
Collector #: 473
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Sliver Hivelord (276 - Non-Foil)
Secret Lair
(M)
Collector #: 276
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5/5 Legendary Creature - Sliver
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| Sliver creatures you control have indestructible. | |
- NM
- EX
- VG
- G
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Umezawa's Jitte (1288 - Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Unearth (2191 - Foil)
Secret Lair
(R)
Collector #: 2191
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Chord of Calling (2376 - Non-Foil)
Secret Lair
(R)
Collector #: 2376
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Estrid's Invocation (1325 - Foil)
Secret Lair
(R)
Collector #: 1325
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Enchantment
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| You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it gains "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." | |
- NM
- EX
- VG
- G
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Utopia Sprawl (7070 - Foil)
Secret Lair
(R)
Collector #: 7070
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Enchantment - Aura
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Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Forest (476 - Foil)
Secret Lair
(R)
Collector #: 476
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Basic Land - Forest
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- NM
- EX
- VG
- G
1326 - 1350 of 4136 results