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Nissa, Who Shakes the World (1042 - Foil)
Secret Lair
(R)
Collector #: 1042
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Legendary Planeswalker - Nissa
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Whenever you tap a Forest for mana, add an additional ![]() [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land. [-8]: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. |5| |
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Syphon Sliver (634 - Foil)
Secret Lair
(R)
Collector #: 634
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2/2 Creature - Sliver
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Sliver creatures you control have lifelink. | |
Fact or Fiction (333 - Non-Foil)
Secret Lair
(R)
Collector #: 333
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Instant
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Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
Jaya Ballard (1062 - Non-Foil)
Secret Lair
(M)
Collector #: 1062
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Legendary Planeswalker - Jaya
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[+1]: Add ![]() ![]() ![]() [+1]: Discard up to three cards, then draw that many cards. [-8]: You get an emblem with "You may cast instant and sorcery cards from your graveyard. If a card cast this way would be put into your graveyard, exile it instead." |5| |
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Krark, the Thumbless (1543 - Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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Shelldock Isle (437 - Non-Foil (JPN))
Secret Lair
(R)
Collector #: 437
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Land
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Hideaway![]() ![]() ![]() ![]() |
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Tireless Tracker (1094 - Non-Foil)
Secret Lair
(R)
Collector #: 1094
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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Faerie Rogue Token (015 - C)
Secret Lair
(S)
Collector #: 015
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1/1 Token Creature - Faerie Rogue
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Flying | |
Glenn, the Voice of Calm (145 - Foil)
Secret Lair
(M)
Collector #: 145
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1/3 Legendary Creature - Human Advisor
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Skulk (This creature can't be blocked by creatures with greater power.) Whenever Glenn deals combat damage to a player, draw cards equal to his power. |
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Glistener Elf (1205 - Foil)
Secret Lair
(R)
Collector #: 1205
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1/1 Creature - Phyrexian Elf Warrior
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | |
Hydroid Krasis (1332 - Foil)
Secret Lair
(R)
Collector #: 1332
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0/0 Creature - Jellyfish Hydra Beast
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When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it. |
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Nashi, Moon Sage's Scion (2022 - Foil)
Secret Lair
(M)
Collector #: 2022
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3/2 Legendary Creature - Rat Ninja
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Ninjutsu ![]() ![]() ![]() ![]() Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. |
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Will the Wise (347 - Foil)
Secret Lair
(R)
Collector #: 347
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1/2 Legendary Creature - Human
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When Will the Wise enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.) |
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Enchanted Evening (122 - Non-Foil)
Secret Lair
(R)
Collector #: 122
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Enchantment
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All permanents are enchantments in addition to their other types. | |
Sanctum Prelate (278 - Foil)
Secret Lair
(M)
Collector #: 278
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2/2 Creature - Human Cleric
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As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with converted mana cost equal to the chosen number can't be cast. |
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Treasure Token // Walker Token (148 - Foil)
Secret Lair
(S)
Collector #: 153
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Token Artifact - Treasure
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Mishra's Factory (1994 - Non-Foil)
Secret Lair
(R)
Collector #: 1994
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Land
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Chain Lightning (370 - Foil)
Secret Lair
(R)
Collector #: 370
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Sorcery
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Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay ![]() ![]() |
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Violent Outburst (1185 - Foil)
Secret Lair
(R)
Collector #: 1185
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Instant
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn. |
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Glacial Fortress (456 - Foil)
Secret Lair
(R)
Collector #: 456
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Land
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.![]() ![]() ![]() |
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Fleshbag Marauder (1175 - Foil)
Secret Lair
(R)
Collector #: 1175
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3/1 Creature - Zombie Warrior
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When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. | |
Primordial Hydra (1330 - Foil)
Secret Lair
(M)
Collector #: 1330
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0/0 Creature - Hydra
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Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. |
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Savor the Moment (1006 - Foil)
Secret Lair
(R)
Collector #: 1006
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Sorcery
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Take an extra turn after this one. Skip the untap step of that turn. | |
Davriel, Rogue Shadowmage (509 - Foil)
Secret Lair
(U)
Collector #: 509
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Legendary Planeswalker - Davriel
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At the beginning of each opponent’s upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [-1:] Target player discards a card. |3| |
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Island (1469 - Foil)
Secret Lair
(R)
Collector #: 1469
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Basic Land - Island
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