MTG / Secret Lair
1301 - 1325 of 4136 results
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Tovolar, Dire Overlord (1612 - NOT A WOLF - Foil)
Secret Lair
(R)
Collector #: 1612
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3/3 Legendary Creature - Human Werewolf
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Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 |
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- NM
- EX
- VG
- G
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Wilhelt, the Rotcleaver (2285 - Non-Foil)
Secret Lair
(M)
Collector #: 2285
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3/3 Legendary Creature - Zombie Warrior
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Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Zulaport Cutthroat (1982 - Non-Foil)
Secret Lair
(R)
Collector #: 1982
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1/1 Creature - Human Rogue Ally
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| Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Reki, the History of Kamigawa (263 - Foil)
Secret Lair
(R)
Collector #: 263
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1/2 Legendary Creature - Human Shaman
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| Whenever you cast a legendary spell, draw a card. | |
- NM
- EX
- VG
- G
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Secret Rendezvous (1892 - Foil)
Secret Lair
(R)
Collector #: 1892
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Brain Freeze (0002 - Foil)
Secret Lair
(R)
Collector #: 0002
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Instant
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Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Nine Lives (0793 - Foil)
Secret Lair
(R)
Collector #: 0793
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Enchantment
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Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. |
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- NM
- EX
- VG
- G
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Spellskite (2325 - Non-Foil)
Secret Lair
(R)
Collector #: 2325
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0/4 Artifact Creature - Phyrexian Horror
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- NM
- EX
- VG
- G
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Swamp (256 - Foil)
Secret Lair
(R)
Collector #: 256
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Necrotic Ooze (133 - Non-Foil)
Secret Lair
(R)
Collector #: 133
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4/3 Creature - Ooze
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| As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. | |
- NM
- EX
- VG
- G
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Rhythm of the Wild (1740 - Non-Foil)
Secret Lair
(R)
Collector #: 1740
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Enchantment
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Creature spells you control can't be countered. Nontoken creatures you control have riot. |
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- NM
- EX
- VG
- G
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World Shaper (2017 - Foil)
Secret Lair
(R)
Collector #: 2017
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3/3 Creature - Merfolk Shaman
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Whenever this creature attacks, you may mill three cards. When this creature dies, put all land cards from your graveyard onto the battlefield tapped. |
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- NM
- EX
- VG
- G
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Command Tower (0792 - Croft Manor - Non-Foil)
Secret Lair
(R)
Collector #: 0792
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Land
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- NM
- EX
- VG
- G
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Battle Hymn (2346 - Foil)
Secret Lair
(R)
Collector #: 2346
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Instant
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Add |
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- NM
- EX
- VG
- G
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Orvar, the All-Form (1683 - Foil)
Secret Lair
(M)
Collector #: 1683
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3/3 Legendary Creature - Shapeshifter
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Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. |
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer (2505 - Non-Foil)
Secret Lair
(R)
Collector #: 2505
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Stinkweed Imp (2516 - Foil)
Secret Lair
(R)
Collector #: 2516
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1/2 Creature - Imp
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Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) |
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- NM
- EX
- VG
- G
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Sunforger (2381 - The Grass-Cutting Sword - Foil)
Secret Lair
(R)
Collector #: 2381
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Artifact - Equipment
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Equipped creature gets +4/+0. Equip |
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- NM
- EX
- VG
- G
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Damnation (2019 - Foil)
Secret Lair
(R)
Collector #: 2019
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Magda, Brazen Outlaw (1688 - Foil)
Secret Lair
(R)
Collector #: 1688
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2/1 Legendary Creature - Dwarf Berserker
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Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Queen Marchesa (1559 - Amunet, Tyrants' End - Non-Foil)
Secret Lair
(M)
Collector #: 1559
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Captain N'ghathrod (2183 - Eddie, Ghost of the Navigator - Non-Foil)
Secret Lair
(M)
Collector #: 2183
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3/6 Legendary Creature - Horror Pirate
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Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Dark Ritual (2020 - Non-Foil)
Secret Lair
(R)
Collector #: 2020
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Instant
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Add |
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- NM
- EX
- VG
- G
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Lucille (581 - Foil)
Secret Lair
(M)
Collector #: 581
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Legendary Artifact - Equipment
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Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip |
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- NM
- EX
- VG
- G
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Mother of Runes (473 - Foil)
Secret Lair
(R)
Collector #: 473
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
1301 - 1325 of 4136 results