MTG / Secret Lair
1276 - 1300 of 4136 results
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Command Tower (0758 - Non-Foil)
Secret Lair
(R)
Collector #: 0758
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Land
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- NM
- EX
- VG
- G
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Mountain (1402 - Foil)
Secret Lair
(R)
Collector #: 1402
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Spellstutter Sprite (117 - Foil)
Secret Lair
(R)
Collector #: 117
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1/1 Creature - Faerie Wizard
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Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. |
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- NM
- EX
- VG
- G
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Waste Not (1299 - Non-Foil)
Secret Lair
(R)
Collector #: 1299
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Enchantment
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Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add Whenever an opponent discards a noncreature, nonland card, draw a card. |
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- NM
- EX
- VG
- G
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Boros Signet (291 - Foil Etched)
Secret Lair
(R)
Collector #: 291
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Artifact
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- NM
- EX
- VG
- G
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Dark Ritual (2001 - Foil)
Secret Lair
(R)
Collector #: 2001
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Instant
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Add |
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- NM
- EX
- VG
- G
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Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Non-Foil)
Secret Lair
(R)
Collector #: 2368
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Shalai, Voice of Plenty (244 - Foil)
Secret Lair
(R)
Collector #: 244
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3/4 Legendary Creature - Angel
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Flying You, planeswalkers you control, and other creatures you control have hexproof. |
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- NM
- EX
- VG
- G
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Vilis, Broker of Blood (1567 - Non-Foil)
Secret Lair
(R)
Collector #: 1567
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8/8 Legendary Creature - Demon
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Flying Whenever you lose life, draw that many cards. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Heliod, God of the Sun (068 - Foil)
Secret Lair
(M)
Collector #: 068
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5/6 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white is less than, five Heliod isn't a creature. Other creatures you control have vigilance. |
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- NM
- EX
- VG
- G
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Mass Hysteria (1426 - Foil)
Secret Lair
(R)
Collector #: 1426
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Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Silence (2300 - Foil)
Secret Lair
(R)
Collector #: 2300
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Stitcher's Supplier (1098 - Foil)
Secret Lair
(R)
Collector #: 1098
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1/1 Creature - Zombie
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| When Stitcher’s Supplier enters the battlefield or dies, mill three cards. | |
- NM
- EX
- VG
- G
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Dragonskull Summit (458 - Non-Foil)
Secret Lair
(R)
Collector #: 458
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. |
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- NM
- EX
- VG
- G
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Selvala, Explorer Returned (1914 - Non-Foil)
Secret Lair
(R)
Collector #: 1914
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2/4 Legendary Creature - Elf Scout
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Parley - |
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- NM
- EX
- VG
- G
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Sneak Attack (2178 - Foil)
Secret Lair
(M)
Collector #: 2178
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Enchantment
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- NM
- EX
- VG
- G
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Talisman of Conviction (1060 - Non-Foil)
Secret Lair
(R)
Collector #: 1060
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Artifact
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- NM
- EX
- VG
- G
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True Conviction (1082 - Foil)
Secret Lair
(R)
Collector #: 1082
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Enchantment
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| Creatures you control have double strike and lifelink. | |
- NM
- EX
- VG
- G
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Clearwater Pathway (015 - Foil)
Secret Lair
(R)
Collector #: 015
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Forest (258 - Non-Foil)
Secret Lair
(R)
Collector #: 258
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Inspiring Call (2328 - Confetti Foil)
Secret Lair
(R)
Collector #: 2328
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Lucy MacLean, Positively Armed (2447 - Foil)
Secret Lair
(M)
Collector #: 2447
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3/5 Legendary Creature - Human Survivor
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| Golden Rule - Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn. | |
- NM
- EX
- VG
- G
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Metallic Mimic (194 - Non-Foil)
Secret Lair
(R)
Collector #: 194
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2/1 Artifact Creature - Shapeshifter
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As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Forest (1386 - Foil)
Secret Lair
(R)
Collector #: 1386
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Krark, the Thumbless (1543 - Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
1276 - 1300 of 4136 results