MTG / Secret Lair
1276 - 1300 of 4136 results
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Liliana of the Dark Realms (1593 - Luka, the Traveling Sound - Foil)
Secret Lair
(M)
Collector #: 1593
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Legendary Planeswalker - Liliana
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[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [-3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [-6]: You get an emblem with "Swamps you control have ' |3| |
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- NM
- EX
- VG
- G
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Utopia Sprawl (409 - Foil)
Secret Lair
(R)
Collector #: 409
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Enchantment - Aura
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Jhoira, Weatherlight Captain (1276 - Halo Foil)
Secret Lair
(R)
Collector #: 1276
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3/3 Legendary Creature - Human Artificer
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| Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) | |
- NM
- EX
- VG
- G
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Kruphix, God of Horizons (073 - Foil)
Secret Lair
(M)
Collector #: 073
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4/7 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn’t a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead. |
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- NM
- EX
- VG
- G
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Sphere of Safety (2316 - Foil)
Secret Lair
(R)
Collector #: 2316
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Enchantment
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Creatures can't attack you or planeswalkers you control unless their controller pays |
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- NM
- EX
- VG
- G
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Light-Paws, Emperor's Voice (1877 - Foil)
Secret Lair
(R)
Collector #: 1877
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2/2 Legendary Creature - Fox Advisor
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| Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle. | |
- NM
- EX
- VG
- G
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Swamp (0033 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0033
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Black Market (2485 - Foil)
Secret Lair
(R)
Collector #: 2485
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Enchantment
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Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
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Stranglehold (1804 - Foil)
Secret Lair
(R)
Collector #: 1804
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Enchantment
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You opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Tetsuko Umezawa, Fugitive (7055 - Atsu, Ghost of Yotei - Foil)
Secret Lair
(R)
Collector #: 7055
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1/3 Legendary Creature - Human Rogue
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| Creatures you control with power or toughness 1 or less can't be blocked. | |
- NM
- EX
- VG
- G
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Ob Nixilis, the Fallen (0015 - Foil)
Secret Lair
(M)
Collector #: 0015
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3/3 Legendary Creature - Demon
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| Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis. | |
- NM
- EX
- VG
- G
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Open the Armory (2089 - Non-Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Utopia Sprawl (7070 - Foil)
Secret Lair
(R)
Collector #: 7070
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Enchantment - Aura
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Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Wastes (0795 - Rainbow Foil)
Secret Lair
(R)
Collector #: 0795
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Basic Land
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- NM
- EX
- VG
- G
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Braid of Fire (2307 - Foil)
Secret Lair
(R)
Collector #: 2307
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Coat of Arms (1712 - Non-Foil)
Secret Lair
(R)
Collector #: 1712
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
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Wasteland (0023 - Foil)
Secret Lair
(R)
Collector #: 0023
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Land
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- NM
- EX
- VG
- G
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Winds of Change (1128 - Foil)
Secret Lair
(R)
Collector #: 1128
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Sorcery
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| Each player shuffles the cards from their hand into their library, then draws that many cards. | |
- NM
- EX
- VG
- G
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Alchemist's Refuge (358 - Foil)
Secret Lair
(R)
Collector #: 358
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Land
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- NM
- EX
- VG
- G
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Counterspell (331 - Foil)
Secret Lair
(R)
Collector #: 331
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Overgrown Tomb (130 - Non-Foil)
Secret Lair
(R)
Collector #: 130
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Land - Swamp Forest
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| As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Talisman of Conviction (1060 - Foil Etched)
Secret Lair
(R)
Collector #: 1060
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Artifact
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- NM
- EX
- VG
- G
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Inalla, Archmage Ritualist (1639 - Non-Foil)
Secret Lair
(M)
Collector #: 1639
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4/5 Legendary Creature - Human Wizard
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Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalia, Archmage Ritualist is in the command zone or on the battlefield, you may pay Tap five untapped Wizards you control: Target player loses 7 life. |
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- NM
- EX
- VG
- G
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Liberator, Urza's Battlethopter (2286 - Non-Foil)
Secret Lair
(R)
Collector #: 2286
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1/2 Legendary Artifact Creature - Thopter
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Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator. |
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- NM
- EX
- VG
- G
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Arcane Signet (7065 - Non-Foil)
Secret Lair
(R)
Collector #: 7065
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Artifact
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- NM
- EX
- VG
- G
1276 - 1300 of 4136 results