MTG / Secret Lair
1251 - 1275 of 4323 results
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Whir of Invention (311 - Foil)
Secret Lair
(R)
Collector #: 311
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Instant
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Black Market (2485 - Foil)
Secret Lair
(R)
Collector #: 2485
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Enchantment
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Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
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Diabolic Tutor (1592 - Foil)
Secret Lair
(R)
Collector #: 1592
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Notion Thief (2482 - Foil)
Secret Lair
(R)
Collector #: 2482
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3/1 Creature - Human Rogue
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Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. |
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- NM
- EX
- VG
- G
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Nathan Drake, Treasure Hunter (2216 - Foil)
Secret Lair
(M)
Collector #: 2216
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3/2 Legendary Creature - Human Rogue
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First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards. |
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- NM
- EX
- VG
- G
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Blood Moon (2288 - Non-Foil)
Secret Lair
(R)
Collector #: 2288
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Eladamri's Call (1770 - Answer the Call - Non-Foil)
Secret Lair
(R)
Collector #: 1770
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Instant
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| Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Liesa, Shroud of Dusk (1961 - Foil)
Secret Lair
(R)
Collector #: 1961
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5/5 Legendary Creature - Angel
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Rather than pay Flying, lifelink Whenever a player casts a spell, they lose 2 life. |
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- NM
- EX
- VG
- G
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Final Fortune (1956 - Non-Foil)
Secret Lair
(R)
Collector #: 1956
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Vito, Thorn of the Dusk Rose (2282 - Foil)
Secret Lair
(R)
Collector #: 2282
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1/3 Legendary Creature - Vampire Cleric
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Whenever you gain life, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Voracious Hydra (1491 - Non-Foil)
Secret Lair
(R)
Collector #: 1491
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0/1 Creature - Hydra
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Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Kumena, Tyrant of Orazca (1412 - Foil)
Secret Lair
(M)
Collector #: 1412
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2/4 Legendary Creature - Merfolk Shaman
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Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. |
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- NM
- EX
- VG
- G
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Time Sieve (1671 - Non-Foil)
Secret Lair
(R)
Collector #: 1671
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Artifact
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- NM
- EX
- VG
- G
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Void Winnower (1075 - Non-Foil)
Secret Lair
(M)
Collector #: 1075
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11/9 Creature - Eldrazi
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Your opponents can't cast spells with even mana values. Your opponents can't block with creatures with even mana values. |
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- NM
- EX
- VG
- G
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Daryl, Hunter of Walkers (144 - Foil)
Secret Lair
(M)
Collector #: 144
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4/4 Legendary Creature - Human Archer
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At the beginning of your upkeep, target opponent creates three Walker tokens. Whenever a Zombie an opponent controls dies, draw a card. |
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- NM
- EX
- VG
- G
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Karmic Guide (1911 - Non-Foil)
Secret Lair
(R)
Collector #: 1911
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When this creature enters, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Non-Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Faithless Looting (1779 - Foil)
Secret Lair
(R)
Collector #: 1779
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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Command Tower (0792 - Croft Manor - Non-Foil)
Secret Lair
(R)
Collector #: 0792
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Land
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- NM
- EX
- VG
- G
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Krosan Beast (196 - Foil)
Secret Lair
(R)
Collector #: 196
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1/1 Creature - Squirrel Beast
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| Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. | |
- NM
- EX
- VG
- G
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Monastery Swiftspear (2043 - Raised Foil)
Secret Lair
(R)
Collector #: 2043
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1/2 Creature - Human Monk
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Haste Prowess |
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- NM
- EX
- VG
- G
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Changeling Outcast (0894 - Foil)
Secret Lair
(R)
Collector #: 0894
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1/1 Creature - Shapeshifter
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Changeling This creature can't block and can't be blocked. |
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- NM
- EX
- VG
- G
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Liliana, Death's Majesty (232 - Foil)
Secret Lair
(M)
Collector #: 232
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Legendary Planeswalker - Liliana
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[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [-3]: Return target creature from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [-7]: Destroy all non-Zombie creatures. |5| |
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- NM
- EX
- VG
- G
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Ninja of the Deep Hours (1912 - Foil)
Secret Lair
(R)
Collector #: 1912
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2/2 Creature - Human Ninja
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Ninjutsu Whenever this creature deals combat damage to a player, you may draw a card. |
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- NM
- EX
- VG
- G
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Swarmyard (199 - Foil)
Secret Lair
(R)
Collector #: 199
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Land
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- NM
- EX
- VG
- G
1251 - 1275 of 4323 results