MTG / Secret Lair
1226 - 1250 of 4136 results
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Talisman of Curiosity (1061 - Foil Etched)
Secret Lair
(R)
Collector #: 1061
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Artifact
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- NM
- EX
- VG
- G
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Essence Sliver (612 - Foil)
Secret Lair
(R)
Collector #: 612
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3/3 Creature - Sliver
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| Whenever a Sliver deals damage, its controller gains that much life. | |
- NM
- EX
- VG
- G
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Goblin King (1705 - Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Ripples of Potential (2453 - Foil)
Secret Lair
(R)
Collector #: 2453
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Instant
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| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
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Grazilaxx, Illithid Scholar (1928 - Squidward, Sarcastic Snob - Non-Foil)
Secret Lair
(R)
Collector #: 1928
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3/2 Legendary Creature - Horror
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Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Pre-War Formalwear (2450 - Foil)
Secret Lair
(R)
Collector #: 2450
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Artifact - Equipment
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When this Equipment enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach this Equipment to it. Equipped creature gets +2/+2 and has vigilance. Equip |
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- NM
- EX
- VG
- G
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Hydroid Krasis (1332 - Foil)
Secret Lair
(R)
Collector #: 1332
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0/0 Creature - Jellyfish Hydra Beast
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When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Treasure Token (2094 - Foil)
Secret Lair
(S)
Collector #: 2094
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Bottomless Pit (1404 - Non-Foil)
Secret Lair
(R)
Collector #: 1404
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Enchantment
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| At the beginning of each player's upkeep, that player discards a card at random. | |
- NM
- EX
- VG
- G
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Talisman of Resilience (1059 - Non-Foil)
Secret Lair
(R)
Collector #: 1059
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Artifact
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- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Berserk (1738 - Non-Foil)
Secret Lair
(M)
Collector #: 1738
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Instant
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
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- NM
- EX
- VG
- G
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Krark, the Thumbless (1543 - Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Plains (1950 - Raised Foil)
Secret Lair
(R)
Collector #: 1950
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Teferi's Ageless Insight (1721 - Non-Foil)
Secret Lair
(R)
Collector #: 1721
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Legendary Enchantment
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| If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | |
- NM
- EX
- VG
- G
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Seasoned Dungeoneer (2505 - Non-Foil)
Secret Lair
(R)
Collector #: 2505
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Island (2144 - Foil)
Secret Lair
(R)
Collector #: 2144
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (2147 - Foil)
Secret Lair
(R)
Collector #: 2147
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Basic Land - Island
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- NM
- EX
- VG
- G
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Jinnie Fay, Jetmir's Second (1556 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 1556
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3/3 Legendary Creature - Elf Druid
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| If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | |
- NM
- EX
- VG
- G
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Chord of Calling (1595 - Non-Foil)
Secret Lair
(R)
Collector #: 1595
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (1576 - Non-Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Elvish Reclaimer (2015 - Foil)
Secret Lair
(R)
Collector #: 2015
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1/2 Creature - Elf Warrior
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This creature gets +2/+2 as long as there are three or more land cards in your graveyard. |
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- NM
- EX
- VG
- G
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Species Specialist (2369 - Non-Foil)
Secret Lair
(R)
Collector #: 2369
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2/3 Creature - Human Warrior
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As this creature enters, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Dismember (321 - Non-Foil)
Secret Lair
(R)
Collector #: 321
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Swords to Plowshares (1627 - Foil)
Secret Lair
(R)
Collector #: 1627
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
1226 - 1250 of 4136 results