MTG / Secret Lair
1226 - 1250 of 4136 results
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Captain N'ghathrod (2183 - Eddie, Ghost of the Navigator - Non-Foil)
Secret Lair
(M)
Collector #: 2183
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3/6 Legendary Creature - Horror Pirate
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Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Chun-Li, Countless Kicks (432 - Non-Foil)
Secret Lair
(R)
Collector #: 432
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3/3 Legendary Creature - Human Soldier
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Multikicker When Chun-Li enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Chun-Li was kicked. Put a kick counter on each of them. Lightning Kick - Whenever Chun-Li attacks, copy each exiled card you own with a kick counter on it. You may cast the copies. |
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- NM
- EX
- VG
- G
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Jinnie Fay, Jetmir's Second (1510 - Foil)
Secret Lair
(R)
Collector #: 1510
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3/3 Legendary Creature - Elf Druid
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| If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | |
- NM
- EX
- VG
- G
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Sol Ring (2093 - Non-Foil)
Secret Lair
(R)
Collector #: 2093
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Artifact
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- NM
- EX
- VG
- G
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Whir of Invention (311 - Foil)
Secret Lair
(R)
Collector #: 311
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Instant
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Cryptic Command (0905 - Foil)
Secret Lair
(R)
Collector #: 0905
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Instant
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Choose two -
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- NM
- EX
- VG
- G
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Island (2146 - Foil)
Secret Lair
(R)
Collector #: 2146
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Basic Land - Island
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- NM
- EX
- VG
- G
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Swamp (1941 - Non-Foil)
Secret Lair
(R)
Collector #: 1941
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Arcane Signet (1919 - Foil)
Secret Lair
(R)
Collector #: 1919
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Artifact
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- NM
- EX
- VG
- G
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Emeria, the Sky Ruin (1291 - Non-Foil)
Secret Lair
(R)
Collector #: 1291
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Land
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Emeria, the Sky Ruin enters the batlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Brain Freeze (410 - Non-Foil)
Secret Lair
(R)
Collector #: 410
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Instant
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Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Sliver Hivelord (276 - Non-Foil)
Secret Lair
(M)
Collector #: 276
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5/5 Legendary Creature - Sliver
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| Sliver creatures you control have indestructible. | |
- NM
- EX
- VG
- G
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Mina and Denn, Wildborn (1270 - Halo Foil)
Secret Lair
(R)
Collector #: 1270
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4/4 Legendary Creature - Elf Ally
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You may play an additional land on each of your turns. |
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- NM
- EX
- VG
- G
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Stifle (1787 - Beholder's Sleep Ray - Foil)
Secret Lair
(R)
Collector #: 1787
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Instant
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| Counter target activated or triggered ability. | |
- NM
- EX
- VG
- G
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Stranglehold (1804 - Foil)
Secret Lair
(R)
Collector #: 1804
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Enchantment
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You opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Tetsuko Umezawa, Fugitive (7055 - Atsu, Ghost of Yotei - Foil)
Secret Lair
(R)
Collector #: 7055
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1/3 Legendary Creature - Human Rogue
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| Creatures you control with power or toughness 1 or less can't be blocked. | |
- NM
- EX
- VG
- G
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Solve the Equation (0886 - Non-Foil)
Secret Lair
(R)
Collector #: 0886
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Armageddon (1854 - Non-Foil)
Secret Lair
(M)
Collector #: 1854
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Lucille (581 - Foil)
Secret Lair
(M)
Collector #: 581
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Legendary Artifact - Equipment
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Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip |
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- NM
- EX
- VG
- G
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Talisman of Resilience (1059 - Foil Etched)
Secret Lair
(R)
Collector #: 1059
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Artifact
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- NM
- EX
- VG
- G
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Hallowed Fountain (123 - Non-Foil)
Secret Lair
(R)
Collector #: 123
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Land - Plains Island
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| As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Obeka, Brute Chronologist (1579 - Foil)
Secret Lair
(M)
Collector #: 1579
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3/4 Legendary Creature - Ogre Wizard
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- NM
- EX
- VG
- G
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Teferi, Time Raveler (252 - Non-Foil)
Secret Lair
(R)
Collector #: 252
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Legendary Planeswalker - Teferi
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Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [-3]: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card. |4| |
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- NM
- EX
- VG
- G
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World Shaper (2017 - Non-Foil)
Secret Lair
(R)
Collector #: 2017
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3/3 Creature - Merfolk Shaman
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Whenever this creature attacks, you may mill three cards. When this creature dies, put all land cards from your graveyard onto the battlefield tapped. |
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- NM
- EX
- VG
- G
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Mountain (418 - Non-Foil)
Secret Lair
(R)
Collector #: 418
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Basic Land - Mountain
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- NM
- EX
- VG
- G
1226 - 1250 of 4136 results