MTG / Secret Lair
1226 - 1250 of 4436 results
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Go-Shintai of Life's Origin (1825 - Foil)
Secret Lair
(M)
Collector #: 1825
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3/4 Legendary Enchantment Creature - Shrine
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Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token. |
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- NM
- EX
- VG
- G
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Ponder (2007 - Foil)
Secret Lair
(R)
Collector #: 2007
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Snap (412 - Non-Foil)
Secret Lair
(R)
Collector #: 412
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Instant
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| Return target creature to its owner’s hand. Untap up to two lands. | |
- NM
- EX
- VG
- G
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Culling the Weak (1818 - Non-Foil)
Secret Lair
(R)
Collector #: 1818
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Add |
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- NM
- EX
- VG
- G
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Queen Marchesa (1559 - Amunet, Tyrants' End - Non-Foil)
Secret Lair
(M)
Collector #: 1559
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (1475 - Foil)
Secret Lair
(R)
Collector #: 1475
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Ugin, the Ineffable (1243 - Foil)
Secret Lair
(R)
Collector #: 1243
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Legendary Planeswalker - Ugin
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Colorless spells you cast cost [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [-3]: Destroy target permanent that's one or more colors. |4| |
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- NM
- EX
- VG
- G
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Ephemerate (1990 - Foil)
Secret Lair
(R)
Collector #: 1990
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Instant
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Exile target creature you control, then return it to the battlefield under its owner's control. Rebound |
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- NM
- EX
- VG
- G
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Rite of Flame (2209 - The Blades of Chaos Bond - Non-Foil)
Secret Lair
(R)
Collector #: 2209
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Rite of Passage (1739 - Foil)
Secret Lair
(R)
Collector #: 1739
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Enchantment
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| Whenever a creature you control is dealt damage, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Secure the Wastes (1748 - Foil)
Secret Lair
(R)
Collector #: 1748
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Instant
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| Create X 1/1 white Warrior creature tokens. | |
- NM
- EX
- VG
- G
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Narset, Parter of Veils (1141 - Foil)
Secret Lair
(R)
Collector #: 1141
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Phyrexian Metamorph (1110 - Non-Foil)
Secret Lair
(R)
Collector #: 1110
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0/0 Artifact Creature - Phyrexian Shapeshifter
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| You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it’s an artifact in addition to its other types. | |
- NM
- EX
- VG
- G
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Blood Crypt (125 - Non-Foil)
Secret Lair
(R)
Collector #: 125
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Land - Swamp Mountain
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| As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Eladamri's Call (1770 - Answer the Call - Non-Foil)
Secret Lair
(R)
Collector #: 1770
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Instant
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| Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Managorger Hydra (306 - Non-Foil)
Secret Lair
(R)
Collector #: 306
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1/1 Creature - Hydra
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Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. |
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- NM
- EX
- VG
- G
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Dark Deal (0873 - Foil)
Secret Lair
(R)
Collector #: 0873
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Sorcery
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| Each player discards all the cards in their hand, then draws that many cards minus one. | |
- NM
- EX
- VG
- G
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Dog Token // Cat Token (1516 // 1517 - Foil)
Secret Lair
(S)
Collector #: 1516
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1/1 Token Creature - Dog
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Back Cat Token Token Creature - Cat Green 1/1 |
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- NM
- EX
- VG
- G
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Inkshield (1694 - Foil)
Secret Lair
(R)
Collector #: 1694
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Instant
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| Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | |
- NM
- EX
- VG
- G
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Temporal Manipulation (1169 - Non-Foil)
Secret Lair
(M)
Collector #: 1169
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Counterspell (2497 - Non-Foil)
Secret Lair
(R)
Collector #: 2497
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Beast Within (2671 - I Hate Mondays - Foil)
Secret Lair
(R)
Collector #: 2671
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Instant
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| Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | |
- NM
- EX
- VG
- G
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Syr Konrad, the Grim (1297 - Foil)
Secret Lair
(R)
Collector #: 1297
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5/4 Legendary Creature - Human Knight
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Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Ghalta, Primal Hunger (1124 - Non-Foil)
Secret Lair
(R)
Collector #: 1124
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12/12 Legendary Creature - Elder Dinosaur
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This spell costs Trample. |
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- NM
- EX
- VG
- G
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Arcane Signet (2538 - Foil)
Secret Lair
(R)
Collector #: 2538
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Artifact
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- NM
- EX
- VG
- G
1226 - 1250 of 4436 results