MTG / Secret Lair
1201 - 1225 of 4136 results
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Whir of Invention (311 - Foil)
Secret Lair
(R)
Collector #: 311
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Instant
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Narset, Enlightened Master (053 - Foil)
Secret Lair
(M)
Collector #: 053
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3/2 Legendary Creature - Human Monk
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First strike, hexproof Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs. |
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- NM
- EX
- VG
- G
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World Shaper (2017 - Foil)
Secret Lair
(R)
Collector #: 2017
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3/3 Creature - Merfolk Shaman
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Whenever this creature attacks, you may mill three cards. When this creature dies, put all land cards from your graveyard onto the battlefield tapped. |
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- NM
- EX
- VG
- G
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Mountain (2512 - Non-Foil)
Secret Lair
(R)
Collector #: 2512
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Blur Sliver (637 - Foil)
Secret Lair
(R)
Collector #: 637
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2/2 Creature - Sliver
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| Sliver creatures you control have haste. | |
- NM
- EX
- VG
- G
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Grand Abolisher (1285 - Non-Foil)
Secret Lair
(R)
Collector #: 1285
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2/2 Creature - Human Cleric
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| During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures or enchantments. | |
- NM
- EX
- VG
- G
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Gravecrawler (231 - Non-Foil)
Secret Lair
(R)
Collector #: 231
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2/1 Creature - Zombie
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Gravecrawler can’t block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
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- NM
- EX
- VG
- G
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Polyraptor (1391 - Indominus Rex - Foil)
Secret Lair
(M)
Collector #: 1391
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5/5 Creature - Dinosaur
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| Enrage - Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. | |
- NM
- EX
- VG
- G
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Reconnaissance (1575 - Non-Foil)
Secret Lair
(R)
Collector #: 1575
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Enchantment
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- NM
- EX
- VG
- G
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Talisman of Creativity (1058 - Non-Foil)
Secret Lair
(R)
Collector #: 1058
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Artifact
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- NM
- EX
- VG
- G
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Grafdigger's Cage (324 - Non-Foil)
Secret Lair
(R)
Collector #: 324
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Artifact
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Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Mountain (257 - Foil)
Secret Lair
(R)
Collector #: 257
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Thraximundar (142 - Non-Foil)
Secret Lair
(M)
Collector #: 142
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6/6 Legendary Creature - Zombie Assassin
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Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. |
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- NM
- EX
- VG
- G
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Stitcher's Supplier (0853 - Foil)
Secret Lair
(R)
Collector #: 0853
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1/1 Creature - Zombie
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| When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Inalla, Archmage Ritualist (1639 - Foil)
Secret Lair
(M)
Collector #: 1639
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4/5 Legendary Creature - Human Wizard
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Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalia, Archmage Ritualist is in the command zone or on the battlefield, you may pay Tap five untapped Wizards you control: Target player loses 7 life. |
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- NM
- EX
- VG
- G
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Island (1469 - Non-Foil)
Secret Lair
(R)
Collector #: 1469
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mother of Runes (299 - Non-Foil)
Secret Lair
(R)
Collector #: 299
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Scheming Symmetry (1520 - Non-Foil)
Secret Lair
(R)
Collector #: 1520
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Sorcery
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| Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it. | |
- NM
- EX
- VG
- G
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Talisman of Curiosity (1061 - Foil Etched)
Secret Lair
(R)
Collector #: 1061
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Artifact
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- NM
- EX
- VG
- G
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Goblin King (1705 - Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Ripples of Potential (2453 - Foil)
Secret Lair
(R)
Collector #: 2453
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Instant
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| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
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Brainstorm (7019 - Non-Foil)
Secret Lair
(R)
Collector #: 7019
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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The Deck of Many Things (2460 - Custom Caravan Deck - Foil)
Secret Lair
(M)
Collector #: 2460
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Legendary Artifact
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1-9: Return a card at random from your graveyard to your hand. 10-19: Draw two cards. 20: Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. |
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- NM
- EX
- VG
- G
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Island (064 - Japanese - Foil)
Secret Lair
(R)
Collector #: 064
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Basic Land - Island
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- NM
- EX
- VG
- G
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Counterspell (2497 - Non-Foil)
Secret Lair
(R)
Collector #: 2497
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
1201 - 1225 of 4136 results