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Sunpetal Grove (460 - Non-Foil)
Secret Lair
(R)
Collector #: 460
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Land
|
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. : Add or . |
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Tamiyo, Field Researcher (089 - Foil)
Secret Lair
(M)
Collector #: 089
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Legendary Planeswalker - Tamiyo
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[+1]: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. [-2]: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. [-7]: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." |
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Voidslime (137 - Non-Foil)
Secret Lair
(R)
Collector #: 137
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Instant
|
Counter target spell, activated ability, or triggered ability. | |
Artifact Mutation (269 - Non-Foil)
Secret Lair
(R)
Collector #: 269
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Instant
|
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value. | |
Mountain (362 - Non-Foil)
Secret Lair
(R)
Collector #: 362
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Basic Land - Mountain
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Torbran, Thane of Red Fell (678 - Foil)
Secret Lair
(R)
Collector #: 678
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2/4 Legendary Creature - Dwarf Noble
|
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
Bruna, Light of Alabaster (1221 - Foil)
Secret Lair
(M)
Collector #: 1221
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5/5 Legendary Creature - Angel
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Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. |
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E. Honda, Sumo Champion (428 - Non-Foil)
Secret Lair
(R)
Collector #: 428
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0/7 Legendary Creature - Human Warrior
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Sumo Spirit - As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Hundred Hand Slap - Whenever E. Honda, Sumo Champion attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. |
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Forest (1134 - Foil)
Secret Lair
(R)
Collector #: 1134
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Basic Land - Forest
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Giver of Runes (1463 - Foil)
Secret Lair
(R)
Collector #: 1463
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1/2 Creature - Kor Cleric
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: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. | |
Island (449 - Foil)
Secret Lair
(R)
Collector #: 449
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Basic Land - Island
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Acidic Slime (134 - Non-Foil)
Secret Lair
(R)
Collector #: 134
|
2/2 Creature - Ooze
|
Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. |
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Admiral Beckett Brass (1410 - Non-Foil)
Secret Lair
(M)
Collector #: 1410
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3/3 Legendary Creature - Human Pirate
|
Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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Goblin Rabblemaster (215 - Foil)
Secret Lair
(R)
Collector #: 215
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2/2 Creature - Goblin Warrior
|
Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
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Golgari Signet (292 - Foil Etched)
Secret Lair
(R)
Collector #: 292
|
Artifact
|
, : Add . | |
Liliana's Contract (161 - Foil)
Secret Lair
(R)
Collector #: 161
|
Enchantment
|
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
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Talisman of Resilience (1059 - Foil Etched)
Secret Lair
(R)
Collector #: 1059
|
Artifact
|
: Add . : Add or . Talisman of Resilience deals 1 damage to you. |
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Plains (359 - Foil)
Secret Lair
(R)
Collector #: 339
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Basic Land - Plains
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Voracious Hydra (1491 - Non-Foil)
Secret Lair
(R)
Collector #: 1491
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0/1 Creature - Hydra
|
Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one -
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Botanical Sanctum (1376 - Non-Foil)
Secret Lair
(R)
Collector #: 1376
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Land
|
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. : Add or to your mana pool. |
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Ertai, the Corrupted (1216 - Step-and-Compleat Foil)
Secret Lair
(R)
Collector #: 1216
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3/4 Legendary Creature - Phyrexian Human Wizard
|
, , Sacrifice a creature or enchantment: Counter target spell. | |
Ghost Quarter (468 - Non-Foil)
Secret Lair
(R)
Collector #: 468
|
Land
|
: Add . , Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. |
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Selesnya Signet (290 - Foil Etched)
Secret Lair
(R)
Collector #: 290
|
Artifact
|
, : Add . | |
Dance of Many (442 - Non-Foil - Dance Battle)
Secret Lair
(R)
Collector #: 442
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Enchantment
|
When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay . |
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Wheel of Misfortune (1300 - Foil)
Secret Lair
(R)
Collector #: 1300
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Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |