MTG / Secret Lair
1151 - 1175 of 4587 results
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Patchwork Banner (2466 - Foil)
Secret Lair
(R)
Collector #: 2466
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Artifact
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As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Brightstone Ritual (2409 - Foil)
Secret Lair
(R)
Collector #: 2409
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Instant
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Add |
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- NM
- EX
- VG
- G
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Dark Ritual (2665 - Foil)
Secret Lair
(R)
Collector #: 2665
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Instant
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Add |
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- NM
- EX
- VG
- G
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Goblin Bombardment (0825 - Cow-tapult - Non-Foil)
Secret Lair
(R)
Collector #: 0825
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Enchantment
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| Sacrifice a creature: Cow-tapult deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Monster Manual (1782 - Foil)
Secret Lair
(R)
Collector #: 1782
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Artifact - Book
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Zoological Study Sorcery - Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) |
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- NM
- EX
- VG
- G
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Platinum Angel (496 - Foil)
Secret Lair
(R)
Collector #: 496
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4/4 Artifact Creature - Angel
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Flying You can't lose the game and your opponents can't win the game. |
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- NM
- EX
- VG
- G
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Hammer of Nazahn (2098 - Piko Piko Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2098
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Legendary Artifact - Equipment
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Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
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- NM
- EX
- VG
- G
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Narset's Reversal (0014 - Foil)
Secret Lair
(R)
Collector #: 0014
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Instant
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| Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Feed the Swarm (7001 - Primogenesis - Foil)
Secret Lair
(R)
Collector #: 7001
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Sorcery
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| Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. | |
- NM
- EX
- VG
- G
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Island (2144 - Foil)
Secret Lair
(R)
Collector #: 2144
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Basic Land - Island
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- NM
- EX
- VG
- G
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Damnation (2019 - Non-Foil)
Secret Lair
(R)
Collector #: 2019
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Collective Voyage (1009 - Foil)
Secret Lair
(R)
Collector #: 1009
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Evin, Waterdeep Opportunist (SLX-0026)
Secret Lair
(R)
Collector #: 0026
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Evin gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Kroxa, Titan of Death's Hunger (225 - Foil)
Secret Lair
(M)
Collector #: 225
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6/6 Legendary Creature - Elder Giant
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When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape - |
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- NM
- EX
- VG
- G
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Saskia the Unyielding (055 - Foil)
Secret Lair
(M)
Collector #: 055
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3/4 Legendary Creature - Human Soldier
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Vigilance, haste As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. |
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- NM
- EX
- VG
- G
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Treasure Token (2094 - Foil)
Secret Lair
(S)
Collector #: 2094
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Relentless Rats (0011 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0011
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Animate Dead (2189 - Non-Foil)
Secret Lair
(R)
Collector #: 2189
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Enchantment - Aura
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Enchant creature card in a graveyard When this Aura enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with this Aura.” Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature’s controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Torment of Hailfire (9992 - Non-Foil)
Secret Lair
(R)
Collector #: 9992
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Emrakul, the Promised End (1160 - Non-Foil)
Secret Lair
(M)
Collector #: 1160
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13/13 Legendary Creature - Eldrazi
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Emrakul, the Promised End costs When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants. |
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- NM
- EX
- VG
- G
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Felidar Guardian (1487 - Foil)
Secret Lair
(R)
Collector #: 1487
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1/4 Creature - Cat Beast
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| When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner’s control. | |
- NM
- EX
- VG
- G
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Thoughtseize (1117 - Foil Etched)
Secret Lair
(R)
Collector #: 1117
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. | |
- NM
- EX
- VG
- G
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Master of Cruelties (1565 - Non-Foil)
Secret Lair
(M)
Collector #: 1565
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1/4 Creature - Demon
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First strike, deathtouch This creature can only attack alone. Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat. |
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- NM
- EX
- VG
- G
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Felidar Sovereign (1182 - Foil)
Secret Lair
(R)
Collector #: 1182
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
1151 - 1175 of 4587 results