MTG / Secret Lair
1101 - 1125 of 4137 results
Refine search:
|
Greensleeves, Maro-Sorcerer (2193 - Foil)
Secret Lair
(M)
Collector #: 2193
|
*/* Legendary Creature - Elemental Sorcerer
|
|
Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall - Whenever a land you control enters, create a 3/3 green Badger creature token. |
|
- NM
- EX
- VG
- G
|
Lucille (581 - Foil)
Secret Lair
(M)
Collector #: 581
|
Legendary Artifact - Equipment
|
|
Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip |
|
- NM
- EX
- VG
- G
|
Temporal Extortion (1859 - Absorb into Time - Non-Foil)
Secret Lair
(R)
Collector #: 1859
|
Sorcery
|
|
When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Absorb into Time. Take an extra turn after this one. |
|
- NM
- EX
- VG
- G
|
Captain Sisay (051 - Foil)
Secret Lair
(M)
Collector #: 051
|
2/2 Legendary Creature - Human Soldier
|
|
|
|
- NM
- EX
- VG
- G
|
Conspicuous Snoop (2411 - Foil)
Secret Lair
(R)
Collector #: 2411
|
2/2 Creature - Goblin Rogue
|
|
Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card. |
|
- NM
- EX
- VG
- G
|
Ghostly Flicker (2229 - Foil)
Secret Lair
(R)
Collector #: 2229
|
Instant
|
| Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | |
- NM
- EX
- VG
- G
|
Mathise, Surge Channeler (SLX-0025)
Secret Lair
(R)
Collector #: 0025
|
1/1 Legendary Creature - Human Elf Shaman Sorcerer
|
|
Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
|
- NM
- EX
- VG
- G
|
Beastmaster Ascension (1609 - Non-Foil)
Secret Lair
(R)
Collector #: 1609
|
Enchantment
|
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
|
- NM
- EX
- VG
- G
|
Descent into Avernus (2176 - Panic on Amity Island - Foil)
Secret Lair
(R)
Collector #: 2176
|
Enchantment
|
| At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment. | |
- NM
- EX
- VG
- G
|
Lim-Dul's Vault (1996 - Foil)
Secret Lair
(R)
Collector #: 1996
|
Instant
|
| Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. | |
- NM
- EX
- VG
- G
|
Mirri, Weatherlight Duelist (026 - Foil)
Secret Lair
(M)
Collector #: 026
|
3/2 Legendary Creature - Cat Warrior
|
|
First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. |
|
- NM
- EX
- VG
- G
|
Deathrite Shaman (0170 - Non-Foil)
Secret Lair
(R)
Collector #: 0170
|
1/2 Creature - Elf Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Sol Ring (Deadpool - Non-Foil)
Secret Lair
(U)
Collector #: 0005
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Stranglehold (1804 - Non-Foil)
Secret Lair
(R)
Collector #: 1804
|
Enchantment
|
|
You opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
|
- NM
- EX
- VG
- G
|
Emry, Lurker of the Loch (2019 - Non-Foil)
Secret Lair
(R)
Collector #: 2019
|
1/2 Legendary Creature - Merfolk Wizard
|
|
This spell costs When Emry, Lurker of the Loch enters the battlefield, mill four cards. |
|
- NM
- EX
- VG
- G
|
Sonic the Hedgehog (2087 - Foil)
Secret Lair
(M)
Collector #: 2087
|
2/4 Legendary Creature - Hedgehog Warrior
|
|
Haste Gotta Go Fast - Whenever Sonic the Hedgehog attacks, put a +1/+1 counter on each creature you control with flash or haste. Whenever a creature you control with flash or haste is dealt damage, create a tapped Treasure token. |
|
- NM
- EX
- VG
- G
|
Baylen, the Haymaker (2377 - Miyamoto Usagi - Non-Foil)
Secret Lair
(R)
Collector #: 2377
|
4/3 Legendary Creature - Rabbit Warrior
|
|
Tap two untapped tokens you control: Add one mana of any color. Tap three untapped tokens you control: Draw a card. Tap four untapped tokens you control: Put three +1/+1 counters on Miyamoto Usagi. It gains trample until end of turn. |
|
- NM
- EX
- VG
- G
|
Godless Shrine (128 - Non-Foil)
Secret Lair
(R)
Collector #: 128
|
Land - Plains Swamp
|
| As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
|
Hansk, Slayer Zealot
Secret Lair
(M)
Collector #: 0022
|
4/4 Legendary Creature - Human Archer
|
|
At the beginning of your upkeep, target opponent creates three Walker tokens. Whenever a Zombie an opponent controls dies, draw a card. |
|
- NM
- EX
- VG
- G
|
Inkmoth Nexus (1207 - Phyrexian - Foil)
Secret Lair
(R)
Collector #: 1207
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Inkshield (1694 - Foil)
Secret Lair
(R)
Collector #: 1694
|
Instant
|
| Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | |
- NM
- EX
- VG
- G
|
Path to Exile (2227 - Foil)
Secret Lair
(R)
Collector #: 2227
|
Instant
|
| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
|
Propaganda (1633 - Foil)
Secret Lair
(R)
Collector #: 1633
|
Enchantment
|
|
Creatures can’t attack you unless their controller pays |
|
- NM
- EX
- VG
- G
|
Sol Ring (2093 - Non-Foil)
Secret Lair
(R)
Collector #: 2093
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Swamp (417 - Foil)
Secret Lair
(R)
Collector #: 417
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
1101 - 1125 of 4137 results