MTG / Secret Lair
1101 - 1125 of 4323 results
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Mystic Remora (1842 - Non-Foil)
Secret Lair
(R)
Collector #: 1842
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Enchantment
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Cumulative upkeep Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays |
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- NM
- EX
- VG
- G
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Blasphemous Act (1998 - Non-Foil)
Secret Lair
(R)
Collector #: 1998
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Ghostly Flicker (2229 - Foil)
Secret Lair
(R)
Collector #: 2229
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Instant
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| Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | |
- NM
- EX
- VG
- G
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Solve the Equation (0886 - Non-Foil)
Secret Lair
(R)
Collector #: 0886
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Treasure Token (2094 - Non-Foil)
Secret Lair
(S)
Collector #: 2094
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Dark Petition (2525 - Foil)
Secret Lair
(R)
Collector #: 2525
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Sorcery
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Search your library for a card, put that card into your hand, then shuffle. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, add |
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- NM
- EX
- VG
- G
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Swamp (2542 - Foil)
Secret Lair
(R)
Collector #: 2542
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Arid Mesa (004 - Non-Foil)
Secret Lair
(R)
Collector #: 004
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Land
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- NM
- EX
- VG
- G
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Consecrated Sphinx (2028 - Foil)
Secret Lair
(M)
Collector #: 2028
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Swamp (361 - Foil)
Secret Lair
(R)
Collector #: 361
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Sonic the Hedgehog (2087 - Foil)
Secret Lair
(M)
Collector #: 2087
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2/4 Legendary Creature - Hedgehog Warrior
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Haste Gotta Go Fast - Whenever Sonic the Hedgehog attacks, put a +1/+1 counter on each creature you control with flash or haste. Whenever a creature you control with flash or haste is dealt damage, create a tapped Treasure token. |
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- NM
- EX
- VG
- G
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Chaos Warp (0741 - Chaos Theory - Non-Foil)
Secret Lair
(R)
Collector #: 0741
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Darksteel Citadel (608 - Non-Foil)
Secret Lair
(R)
Collector #: 608
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Artifact Land
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Indestructible |
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- NM
- EX
- VG
- G
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Door of Destinies (1631 - Foil)
Secret Lair
(R)
Collector #: 1631
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Artifact
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As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact. |
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- NM
- EX
- VG
- G
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Kami of the Crescent Moon (260 - Non-Foil)
Secret Lair
(R)
Collector #: 260
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1/3 Legendary Creature - Spirit
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| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Regal Caracal (023 - Foil)
Secret Lair
(R)
Collector #: 023
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3/3 Creature - Cat
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Other Cats you control get +1/+1 and have lifelink. Whenever Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. |
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- NM
- EX
- VG
- G
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Sol Ring (2093 - Non-Foil)
Secret Lair
(R)
Collector #: 2093
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Artifact
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- NM
- EX
- VG
- G
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Bloodline Keeper (1210 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 1210
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3/3 Creature - Vampire
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Flying -----Transform----- Lord of Lineage Creature - Vampire Flying Other Vampire creatures you control get +2/+2. 5/5 |
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- NM
- EX
- VG
- G
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Deathrite Shaman (0170 - Foil)
Secret Lair
(R)
Collector #: 0170
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Guttersnipe (2361 - Foil)
Secret Lair
(R)
Collector #: 2361
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2/2 Creature - Goblin Shaman
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| Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Junji, the Midnight Sky (0010 - Non-Foil)
Secret Lair
(M)
Collector #: 0010
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5/5 Legendary Creature - Dragon Spirit
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Flying, menace When Junji dies, choose one -
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- NM
- EX
- VG
- G
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Paradise Mantle (1236 - Non-Foil)
Secret Lair
(R)
Collector #: 1236
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Regisaur Alpha (1393 - Spinosaurus - Foil)
Secret Lair
(R)
Collector #: 1393
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4/4 Creature - Dinosaur
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Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
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- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Non-Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1096 - Non-Foil)
Secret Lair
(M)
Collector #: 1096
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
1101 - 1125 of 4323 results