MTG / Secret Lair
1051 - 1075 of 4136 results
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Heartless Hidetsugu (262 - Foil)
Secret Lair
(R)
Collector #: 262
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4/3 Legendary Creature - Ogre Shaman
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- NM
- EX
- VG
- G
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Mother of Runes (473 - Non-Foil)
Secret Lair
(R)
Collector #: 473
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Utopia Sprawl (409 - Foil)
Secret Lair
(R)
Collector #: 409
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Enchantment - Aura
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Daze (1934 - Foil)
Secret Lair
(R)
Collector #: 1934
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Instant
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You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost. Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Maarika, Brutal Gladiator
Secret Lair
(R)
Collector #: 015
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7/4 Legendary Creature - Human Warrior
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Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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- NM
- EX
- VG
- G
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Anger (2375 - Non-Foil)
Secret Lair
(R)
Collector #: 2375
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2/2 Creature - Incarnation
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Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste. |
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- NM
- EX
- VG
- G
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Sol Ring (2467 - Non-Foil)
Secret Lair
(R)
Collector #: 2467
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Artifact
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- NM
- EX
- VG
- G
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Isshin, Two Heavens as One (2459 - Joshua Graham, Burned Man - Foil)
Secret Lair
(R)
Collector #: 2459
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3/4 Legendary Creature - Human Samurai
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| If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
- NM
- EX
- VG
- G
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Swamp (2511 - Non-Foil)
Secret Lair
(R)
Collector #: 2511
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Questing Beast (0017 - Non-Foil)
Secret Lair
(M)
Collector #: 0017
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Chandra's Ignition (1594 - Miku's Spark - Non-Foil)
Secret Lair
(R)
Collector #: 1594
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Sorcery
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| Target creature you control deals damage equal to its power to each other creature and each opponent. | |
- NM
- EX
- VG
- G
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Goblin Trashmaster (317 - Non-Foil)
Secret Lair
(R)
Collector #: 317
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3/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. |
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- NM
- EX
- VG
- G
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Mirri, Weatherlight Duelist (026 - Foil)
Secret Lair
(M)
Collector #: 026
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3/2 Legendary Creature - Cat Warrior
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First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. |
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- NM
- EX
- VG
- G
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Mosswort Bridge (440 - Japanese - Foil)
Secret Lair
(R)
Collector #: 440
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Relentless Dead (0850 - Foil)
Secret Lair
(M)
Collector #: 0850
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2/2 Creature - Zombie
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Menace (This creature can't be blocked except by two or more creatures.) When this creature dies, you may pay When this creature dies, you may pay |
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- NM
- EX
- VG
- G
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Ancient Greenwarden (2059 - Pastor da Selva - Non-Foil)
Secret Lair
(M)
Collector #: 2059
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5/7 Creature - Elemental
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Reach You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Armageddon (1854 - Non-Foil)
Secret Lair
(M)
Collector #: 1854
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Darksteel Colossus (1081 - Optimus Prime - Foil)
Secret Lair
(R)
Collector #: 1081
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Primordial Hydra (1330 - Foil)
Secret Lair
(M)
Collector #: 1330
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0/0 Creature - Hydra
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Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Liberator, Urza's Battlethopter (2286 - Foil)
Secret Lair
(R)
Collector #: 2286
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1/2 Legendary Artifact Creature - Thopter
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Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator. |
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- NM
- EX
- VG
- G
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Fellwar Stone (708 - Non-Foil)
Secret Lair
(R)
Collector #: 708
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Artifact
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- NM
- EX
- VG
- G
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Mathise, Surge Channeler (SLX-0025)
Secret Lair
(R)
Collector #: 0025
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1/1 Legendary Creature - Human Elf Shaman Sorcerer
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Eerie Ultimatum (0005 - Foil)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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| Return any number of permanent cards with different names from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Command Tower (0744 - Non-Foil)
Secret Lair
(R)
Collector #: 0744
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Land
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- NM
- EX
- VG
- G
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Mutational Advantage (2454 - Foil)
Secret Lair
(R)
Collector #: 2454
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Instant
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| Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
1051 - 1075 of 4136 results