MTG / Secret Lair
1051 - 1075 of 4136 results
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Forest (1472 - Foil)
Secret Lair
(R)
Collector #: 1472
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Simic Ascendancy (1832 - Foil)
Secret Lair
(R)
Collector #: 1832
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Enchantment
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Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game. |
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- NM
- EX
- VG
- G
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Omnath, Locus of Creation (1686 - Foil)
Secret Lair
(M)
Collector #: 1686
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4/4 Legendary Creature - Elemental
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When Omnath enters, draw a card. Landfall - Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it’s the second time, add |
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- NM
- EX
- VG
- G
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Maarika, Brutal Gladiator
Secret Lair
(R)
Collector #: 015
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7/4 Legendary Creature - Human Warrior
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Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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- NM
- EX
- VG
- G
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Goblin Lackey (2425 - Non-Foil)
Secret Lair
(R)
Collector #: 2425
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1/1 Creature - Goblin
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| Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Godless Shrine (128 - Non-Foil)
Secret Lair
(R)
Collector #: 128
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Land - Plains Swamp
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| As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Reliquary Tower (1536 - Foil)
Secret Lair
(R)
Collector #: 1536
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Sol Ring (1734 - Non-Foil)
Secret Lair
(R)
Collector #: 1734
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Artifact
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- NM
- EX
- VG
- G
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Whip of Erebos (2218 - El Dorado Sarcophagus - Foil)
Secret Lair
(R)
Collector #: 2218
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Legendary Enchantment Artifact
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Creatures you control have lifelink. |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Non-Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Inevitable Betrayal (1935 - Foil)
Secret Lair
(R)
Collector #: 1935
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Sorcery
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Suspend 3 - Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Altar of the Brood (0028 - Halo Foil)
Secret Lair
(R)
Collector #: 0028
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Daryl, Hunter of Walkers (144 - Foil)
Secret Lair
(M)
Collector #: 144
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4/4 Legendary Creature - Human Archer
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At the beginning of your upkeep, target opponent creates three Walker tokens. Whenever a Zombie an opponent controls dies, draw a card. |
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- NM
- EX
- VG
- G
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Birthing Pod (2011 - Non-Foil)
Secret Lair
(R)
Collector #: 2011
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Artifact
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- NM
- EX
- VG
- G
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Braid of Fire (2307 - Non-Foil)
Secret Lair
(R)
Collector #: 2307
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Forest (1949 - Foil)
Secret Lair
(R)
Collector #: 1949
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (1949 - Non-Foil)
Secret Lair
(R)
Collector #: 1949
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Gisa's Favorite Shovel
Secret Lair
(M)
Collector #: 0019
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Legendary Artifact - Equipment
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Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip |
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- NM
- EX
- VG
- G
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Berserk (1738 - Non-Foil)
Secret Lair
(M)
Collector #: 1738
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Instant
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
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- NM
- EX
- VG
- G
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Ripples of Potential (2453 - Foil)
Secret Lair
(R)
Collector #: 2453
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Instant
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| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
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Talisman of Conviction (1060 - Foil Etched)
Secret Lair
(R)
Collector #: 1060
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Artifact
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- NM
- EX
- VG
- G
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Goblin Trashmaster (317 - Foil Etched)
Secret Lair
(R)
Collector #: 317
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3/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. |
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- NM
- EX
- VG
- G
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Swamp (417 - Non-Foil)
Secret Lair
(R)
Collector #: 417
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Black Market (2485 - Foil)
Secret Lair
(R)
Collector #: 2485
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Enchantment
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Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
1051 - 1075 of 4136 results