MTG / Secret Lair
1051 - 1075 of 4416 results
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Utopia Sprawl (409 - Foil)
Secret Lair
(R)
Collector #: 409
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Enchantment - Aura
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Triskaidekaphile (1829 - Foil)
Secret Lair
(R)
Collector #: 1829
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1/3 Creature - Human Wizard
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You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. |
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- NM
- EX
- VG
- G
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Victimize (2486 - Non-Foil)
Secret Lair
(R)
Collector #: 2486
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Sorcery
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| Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Lotus Petal (7033 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7033
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Artifact
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- NM
- EX
- VG
- G
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Braid of Fire (2307 - Foil)
Secret Lair
(R)
Collector #: 2307
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Chun-Li, Countless Kicks (432 - Foil)
Secret Lair
(R)
Collector #: 432
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3/3 Legendary Creature - Human Soldier
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Multikicker When Chun-Li enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Chun-Li was kicked. Put a kick counter on each of them. Lightning Kick - Whenever Chun-Li attacks, copy each exiled card you own with a kick counter on it. You may cast the copies. |
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- NM
- EX
- VG
- G
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Mirri, Weatherlight Duelist (026 - Foil)
Secret Lair
(M)
Collector #: 026
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3/2 Legendary Creature - Cat Warrior
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First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. |
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- NM
- EX
- VG
- G
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Vilis, Broker of Blood (1567 - Foil)
Secret Lair
(R)
Collector #: 1567
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8/8 Legendary Creature - Demon
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Flying Whenever you lose life, draw that many cards. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Mutational Advantage (2454 - Foil)
Secret Lair
(R)
Collector #: 2454
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Instant
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| Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Deadly Dispute (1980 - Foil)
Secret Lair
(R)
Collector #: 1980
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Final Fortune (1956 - Foil)
Secret Lair
(R)
Collector #: 1956
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Hullbreaker Horror (2321 - Non-Foil)
Secret Lair
(R)
Collector #: 2321
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7/8 Creature - Kraken Horror
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Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
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- NM
- EX
- VG
- G
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Morophon, the Boundless (1944 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1944
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6/6 Legendary Creature - Shapeshifter
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Changeling As Morophon enters, choose a creature type. Spells of the chosen type you cast cost Other creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Triumph of the Hordes (445 - Battle Royale - Non-Foil)
Secret Lair
(R)
Collector #: 445
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Sorcery
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| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
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Vorinclex, Voice of Hunger (1623 - Non-Foil)
Secret Lair
(M)
Collector #: 1623
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7/6 Legendary Creature - Phyrexian Praetor
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Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Chaos Warp (2692 - Non-Foil)
Secret Lair
(R)
Collector #: 2692
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Return the Favor (7080 - Foil)
Secret Lair
(R)
Collector #: 7080
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Instant
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Sol Ring (2467 - Foil)
Secret Lair
(R)
Collector #: 2467
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Artifact
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- NM
- EX
- VG
- G
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Ugin, the Ineffable (1243 - Foil)
Secret Lair
(R)
Collector #: 1243
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Legendary Planeswalker - Ugin
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Colorless spells you cast cost [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [-3]: Destroy target permanent that's one or more colors. |4| |
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- NM
- EX
- VG
- G
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Vial Smasher the Fierce (1202 - Non-Foil)
Secret Lair
(M)
Collector #: 1202
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2/3 Legendary Creature - Goblin Berserker
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Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls.. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Non-Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Ponder (0019 - Non-Foil)
Secret Lair
(R)
Collector #: 0019
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1096 - Non-Foil)
Secret Lair
(M)
Collector #: 1096
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Umbris, Fear Manifest (2339 - Confetti Foil)
Secret Lair
(M)
Collector #: 2339
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1/1 Legendary Creature - Nightmare Horror
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Umbis gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land. |
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- NM
- EX
- VG
- G
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Underworld Dreams (1298 - Foil)
Secret Lair
(R)
Collector #: 1298
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Enchantment
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| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
1051 - 1075 of 4416 results