MTG / Secret Lair
1051 - 1075 of 4136 results
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Bear Umbra (1723 - Foil)
Secret Lair
(R)
Collector #: 1723
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor |
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- NM
- EX
- VG
- G
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Blasphemous Act (322 - Non-Foil)
Secret Lair
(R)
Collector #: 322
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Skithiryx, the Blight Dragon (1562 - Foil)
Secret Lair
(M)
Collector #: 1562
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4/4 Legendary Creature - Phyrexian Dragon Skeleton
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Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
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- NM
- EX
- VG
- G
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Wayward Swordtooth (1392 - Triceratops - Non-Foil)
Secret Lair
(R)
Collector #: 1392
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5/5 Creature - Dinosaur
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing. |
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- NM
- EX
- VG
- G
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Alchemist's Refuge (358 - Foil)
Secret Lair
(R)
Collector #: 358
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Land
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- NM
- EX
- VG
- G
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Forest (1472 - Foil)
Secret Lair
(R)
Collector #: 1472
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Primal Vigor (1749 - Bast's Blessing - Non-Foil)
Secret Lair
(R)
Collector #: 1749
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Enchantment
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If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
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- NM
- EX
- VG
- G
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Simic Ascendancy (1832 - Foil)
Secret Lair
(R)
Collector #: 1832
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Enchantment
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Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game. |
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- NM
- EX
- VG
- G
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Goblin Lackey (2425 - Non-Foil)
Secret Lair
(R)
Collector #: 2425
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1/1 Creature - Goblin
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| Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Godless Shrine (128 - Non-Foil)
Secret Lair
(R)
Collector #: 128
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Land - Plains Swamp
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| As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Reliquary Tower (1536 - Foil)
Secret Lair
(R)
Collector #: 1536
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Captain Sisay (051 - Foil)
Secret Lair
(M)
Collector #: 051
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2/2 Legendary Creature - Human Soldier
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- NM
- EX
- VG
- G
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Farseek (2222 - Foil)
Secret Lair
(R)
Collector #: 2222
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Sol Ring (1734 - Non-Foil)
Secret Lair
(R)
Collector #: 1734
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Artifact
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- NM
- EX
- VG
- G
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Whip of Erebos (2218 - El Dorado Sarcophagus - Foil)
Secret Lair
(R)
Collector #: 2218
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Legendary Enchantment Artifact
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Creatures you control have lifelink. |
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- NM
- EX
- VG
- G
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Mana Geyser (1821 - Non-Foil)
Secret Lair
(R)
Collector #: 1821
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Non-Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Altar of the Brood (0028 - Halo Foil)
Secret Lair
(R)
Collector #: 0028
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Daryl, Hunter of Walkers (144 - Foil)
Secret Lair
(M)
Collector #: 144
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4/4 Legendary Creature - Human Archer
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At the beginning of your upkeep, target opponent creates three Walker tokens. Whenever a Zombie an opponent controls dies, draw a card. |
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- NM
- EX
- VG
- G
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Kami of the Crescent Moon (260 - Non-Foil)
Secret Lair
(R)
Collector #: 260
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1/3 Legendary Creature - Spirit
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| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Captain Sisay (1913 - Foil)
Secret Lair
(M)
Collector #: 1913
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2/2 Legendary Creature - Human Soldier
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- NM
- EX
- VG
- G
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Captain Sisay (1913 - Non-Foil)
Secret Lair
(M)
Collector #: 1913
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2/2 Legendary Creature - Human Soldier
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- NM
- EX
- VG
- G
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Talisman of Conviction (1060 - Foil Etched)
Secret Lair
(R)
Collector #: 1060
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Artifact
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- NM
- EX
- VG
- G
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Goblin Trashmaster (317 - Foil Etched)
Secret Lair
(R)
Collector #: 317
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3/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. |
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- NM
- EX
- VG
- G
1051 - 1075 of 4136 results