MTG / Secret Lair
1026 - 1050 of 4136 results
Refine search:
|
Fellwar Stone (708 - Non-Foil)
Secret Lair
(R)
Collector #: 708
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Deadeye Navigator (0902 - Foil)
Secret Lair
(R)
Collector #: 0902
|
5/5 Creature - Spirit
|
|
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has " |
|
- NM
- EX
- VG
- G
|
Blasphemous Act (322 - Non-Foil)
Secret Lair
(R)
Collector #: 322
|
Sorcery
|
|
This spell costs Blasphemous Act deals 13 damage to each creature. |
|
- NM
- EX
- VG
- G
|
Burnt Offering (7047 - Non-Foil)
Secret Lair
(R)
Collector #: 7047
|
Instant
|
|
As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of |
|
- NM
- EX
- VG
- G
|
Spellskite (2340 - Confetti Foil)
Secret Lair
(R)
Collector #: 2340
|
0/4 Artifact Creature - Phyrexian Horror
|
|
|
|
- NM
- EX
- VG
- G
|
Talisman of Hierarchy (1057 - Non-Foil)
Secret Lair
(R)
Collector #: 1057
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
The Locust God (0903 - Foil)
Secret Lair
(S)
Collector #: 0903
|
4/4 Legendary Creature - God
|
|
Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
|
- NM
- EX
- VG
- G
|
Alchemist's Refuge (358 - Foil)
Secret Lair
(R)
Collector #: 358
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Command Beacon (1533 - Foil)
Secret Lair
(R)
Collector #: 1533
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Narset, Parter of Veils (2397 - Foil)
Secret Lair
(R)
Collector #: 2397
|
Legendary Planeswalker - Narset
|
|
Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
|
- NM
- EX
- VG
- G
|
Sneak Attack (2178 - Foil)
Secret Lair
(M)
Collector #: 2178
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
Sol Ring (2093 - Non-Foil)
Secret Lair
(R)
Collector #: 2093
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Brazen Borrower (234 - Foil)
Secret Lair
(M)
Collector #: 234
|
3/1 Creature - Faerie Rogue
|
|
Flash Flying Brazen Borrower can block only creatures with flying. Petty Theft Instant - Adventure Return target nonland permanent an opponent controls to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Forest (1472 - Foil)
Secret Lair
(R)
Collector #: 1472
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Simic Ascendancy (1832 - Foil)
Secret Lair
(R)
Collector #: 1832
|
Enchantment
|
|
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game. |
|
- NM
- EX
- VG
- G
|
Omnath, Locus of Creation (1686 - Foil)
Secret Lair
(M)
Collector #: 1686
|
4/4 Legendary Creature - Elemental
|
|
When Omnath enters, draw a card. Landfall - Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it’s the second time, add |
|
- NM
- EX
- VG
- G
|
Ripples of Potential (2453 - Foil)
Secret Lair
(R)
Collector #: 2453
|
Instant
|
| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
|
Swamp (2511 - Non-Foil)
Secret Lair
(R)
Collector #: 2511
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Foil)
Secret Lair
(M)
Collector #: 1561
|
3/3 Legendary Creature - Human Pirate
|
|
Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
|
- NM
- EX
- VG
- G
|
Grim Hireling (2493 - Non-Foil)
Secret Lair
(R)
Collector #: 2493
|
3/2 Creature - Tiefling Rogue
|
|
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. |
|
- NM
- EX
- VG
- G
|
Kessig Wolf Run (355 - Foil)
Secret Lair
(R)
Collector #: 355
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
The Ghoul, Gunslinger (2448 - Non-Foil)
Secret Lair
(M)
Collector #: 2448
|
2/3 Legendary Creature - Zombie Mutant Rogue
|
|
First strike Whenever The Ghoul or another nontoken Zombie or Mutant you control dies, target player gets two rad counters. If that player is you, create a Treasure token. |
|
- NM
- EX
- VG
- G
|
Greater Good (1693 - Italian - Foil)
Secret Lair
(R)
Collector #: 1693
|
Enchantment
|
| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
|
Lightning Greaves (2465 - Foil)
Secret Lair
(R)
Collector #: 2465
|
Artifact - Equipment
|
|
Equipped creature has haste and shroud. Equip |
|
- NM
- EX
- VG
- G
|
Talisman of Conviction (1060 - Foil Etched)
Secret Lair
(R)
Collector #: 1060
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
1026 - 1050 of 4136 results