MTG / Secret Lair
1001 - 1025 of 4136 results
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Kiki-Jiki, Mirror Breaker (1659 - Foil)
Secret Lair
(M)
Collector #: 1659
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2/2 Legendary Creature - Goblin Shaman
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Haste |
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- NM
- EX
- VG
- G
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Ponder (1783 - Non-Foil)
Secret Lair
(R)
Collector #: 1783
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Praetor's Grasp (1023 - Foil)
Secret Lair
(R)
Collector #: 1023
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Sorcery
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| Search target opponent’s library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | |
- NM
- EX
- VG
- G
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Inkmoth Nexus (1207 - Phyrexian - Non-Foil)
Secret Lair
(R)
Collector #: 1207
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Land
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- NM
- EX
- VG
- G
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Sol Ring (1993 - Foil)
Secret Lair
(R)
Collector #: 1993
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Artifact
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- NM
- EX
- VG
- G
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Colossus Hammer (1866 - Gaia's Dark Hammer - Foil)
Secret Lair
(R)
Collector #: 1866
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Jace's Archivist (2515 - Foil)
Secret Lair
(R)
Collector #: 2515
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2/2 Creature - Vedalken Wizard
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- NM
- EX
- VG
- G
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Riverglide Pathway (020 - Foil)
Secret Lair
(R)
Collector #: 020
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Land
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Back Lavaglide Pathway Land |
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- NM
- EX
- VG
- G
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Blade of Selves (1864 - Clive's Invictus Blade - Non-Foil)
Secret Lair
(R)
Collector #: 1864
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Artifact - Equipment
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at the end of combat.) Equip |
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- NM
- EX
- VG
- G
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Winter Orb (1486 - Non-Foil)
Secret Lair
(R)
Collector #: 1486
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Artifact
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| As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps. | |
- NM
- EX
- VG
- G
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Negan, the Cold-Blooded (147 - Foil)
Secret Lair
(M)
Collector #: 147
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4/3 Legendary Creature - Human Rogue
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When Negan enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token. |
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- NM
- EX
- VG
- G
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Black Market (2485 - Foil)
Secret Lair
(R)
Collector #: 2485
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Enchantment
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Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
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Mountain (2512 - Non-Foil)
Secret Lair
(R)
Collector #: 2512
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Ob Nixilis, the Fallen (0015 - Non-Foil)
Secret Lair
(M)
Collector #: 0015
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3/3 Legendary Creature - Demon
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| Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis. | |
- NM
- EX
- VG
- G
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Tarrian's Soulcleaver (2224 - Regalla's Wrath - Non-Foil)
Secret Lair
(R)
Collector #: 2224
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Legendary Artifact - Equipment
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Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip |
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- NM
- EX
- VG
- G
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Orcish Lumberjack (2025 - Foil)
Secret Lair
(R)
Collector #: 2025
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1/1 Creature - Orc
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- NM
- EX
- VG
- G
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Reliquary Tower (1536 - Foil)
Secret Lair
(R)
Collector #: 1536
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Sphere of Safety (280 - Foil)
Secret Lair
(R)
Collector #: 280
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Enchantment
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Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
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Lightning Greaves (1662 - Non-Foil)
Secret Lair
(R)
Collector #: 1662
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Yarok, the Desecrated (0025 - Foil)
Secret Lair
(M)
Collector #: 0025
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3/5 Legendary Creature - Elemental Horror
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Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Ashnod's Altar (1679 - Sir Bedivere's Scales - Foil)
Secret Lair
(R)
Collector #: 1679
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Artifact
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Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Marsh Flats (001 - Non-Foil)
Secret Lair
(R)
Collector #: 001
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Land
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- NM
- EX
- VG
- G
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Seven Dwarves (0814 - Foil)
Secret Lair
(R)
Collector #: 0814
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Triskaidekaphile (1829 - Foil)
Secret Lair
(R)
Collector #: 1829
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1/3 Creature - Human Wizard
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You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. |
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- NM
- EX
- VG
- G
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Woodland Cemetery (0738 - Foil)
Secret Lair
(R)
Collector #: 0738
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
1001 - 1025 of 4136 results