MTG / Secret Lair
976 - 1000 of 4137 results
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Sneak Attack (2178 - Foil)
Secret Lair
(M)
Collector #: 2178
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Enchantment
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- NM
- EX
- VG
- G
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Nine Lives (0793 - Foil)
Secret Lair
(R)
Collector #: 0793
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Enchantment
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Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. |
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- NM
- EX
- VG
- G
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Simic Ascendancy (1832 - Foil)
Secret Lair
(R)
Collector #: 1832
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Enchantment
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Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game. |
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- NM
- EX
- VG
- G
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Omnath, Locus of Creation (1686 - Foil)
Secret Lair
(M)
Collector #: 1686
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4/4 Legendary Creature - Elemental
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When Omnath enters, draw a card. Landfall - Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it’s the second time, add |
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- NM
- EX
- VG
- G
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Swamp (2511 - Non-Foil)
Secret Lair
(R)
Collector #: 2511
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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The Deck of Many Things (2460 - Custom Caravan Deck - Foil)
Secret Lair
(M)
Collector #: 2460
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Legendary Artifact
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1-9: Return a card at random from your graveyard to your hand. 10-19: Draw two cards. 20: Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. |
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- NM
- EX
- VG
- G
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Atreus, Impulsive Son (2212 - Non-Foil)
Secret Lair
(M)
Collector #: 2212
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2/4 Legendary Creature - God Archer
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Reach Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Path to Exile (2227 - Foil)
Secret Lair
(R)
Collector #: 2227
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Swamp (417 - Foil)
Secret Lair
(R)
Collector #: 417
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Evin, Waterdeep Opportunist (SLX-0026)
Secret Lair
(R)
Collector #: 0026
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Evin gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Foundry Inspector (2106 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2106
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3/2 Artifact Creature - Construct
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Artifact spells you cast cost |
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- NM
- EX
- VG
- G
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Solemn Simulacrum (0791 - Galaxy Foil)
Secret Lair
(R)
Collector #: 0791
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Island (1951 - Raised Foil)
Secret Lair
(R)
Collector #: 1951
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Basic Land - Island
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- NM
- EX
- VG
- G
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Song of Creation (1603 - Foil)
Secret Lair
(R)
Collector #: 1603
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Enchantment
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You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand. |
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- NM
- EX
- VG
- G
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Llanowar Elves (0039 - Halo Foil)
Secret Lair
(R)
Collector #: 0039
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Arcane Signet (1641 - Foil)
Secret Lair
(R)
Collector #: 1641
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Artifact
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- NM
- EX
- VG
- G
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Verdant Catacombs (003 - Non-Foil)
Secret Lair
(R)
Collector #: 003
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Land
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- NM
- EX
- VG
- G
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Harmonize (1596 - Non-Foil)
Secret Lair
(R)
Collector #: 1596
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Karazikar, the Eye Tyrant (1791 - Non-Foil)
Secret Lair
(M)
Collector #: 1791
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5/5 Legendary Creature - Beholder
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Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Michiko Konda, Truth Seeker (259 - Non-Foil)
Secret Lair
(R)
Collector #: 259
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2/2 Legendary Creature - Human Advisor
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| Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. | |
- NM
- EX
- VG
- G
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Swan Song (091 - Non-Foil)
Secret Lair
(R)
Collector #: 091
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Instant
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| Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying. | |
- NM
- EX
- VG
- G
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Ancient Bronze Dragon (2487 - Non-Foil)
Secret Lair
(M)
Collector #: 2487
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7/7 Creature - Elder Dragon
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Flying Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. |
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- NM
- EX
- VG
- G
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Beseech the Queen (2484 - Foil)
Secret Lair
(R)
Collector #: 2484
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Sorcery
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| Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, and put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Coat of Arms (1712 - Non-Foil)
Secret Lair
(R)
Collector #: 1712
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
976 - 1000 of 4137 results