MTG / Secret Lair
76 - 100 of 4136 results
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Dragon's Rage Channeler (2053 - Raised Foil)
Secret Lair
(R)
Collector #: 2053
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Consecrated Sphinx (1657 - Non-Foil)
Secret Lair
(M)
Collector #: 1657
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Swords to Plowshares (364 - Foil Etched)
Secret Lair
(R)
Collector #: 364
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Silver Shroud Costume (0915 - Foil)
Secret Lair
(R)
Collector #: 0915
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Artifact - Equipment
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Flash When this equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip |
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- NM
- EX
- VG
- G
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Rick, Steadfast Leader (143 - Foil)
Secret Lair
(M)
Collector #: 143
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3/4 Legendary Creature - Human Soldier
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As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Lotus Petal (7033 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7033
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Artifact
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- NM
- EX
- VG
- G
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Sigarda's Aid (1727 - Captain America's Aid - Foil)
Secret Lair
(R)
Collector #: 1727
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Krark-Clan Ironworks (0011 - Non-Foil)
Secret Lair
(R)
Collector #: 0011
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Artifact
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Sacrifice an artifact: Add |
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- NM
- EX
- VG
- G
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Sliver Legion (1310 - Foil)
Secret Lair
(M)
Collector #: 1310
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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Captain America, First Avenger (1726 - Foil)
Secret Lair
(M)
Collector #: 1726
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4/4 Legendary Creature - Human Soldier Hero
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Throw... - ...Catch - At the beginning of combat on your turn, attach up to one target equipment you control to Captain America. |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1867 - Tidus's Brotherhood Sword - Non-Foil)
Secret Lair
(M)
Collector #: 1867
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Deadpool, Trading Card (1753 - Non-Foil)
Secret Lair
(M)
Collector #: 1753
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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The Fourteenth Doctor (1583 - Foil)
Secret Lair
(R)
Collector #: 1583
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3/4 Legendary Creature - Time Lord Doctor
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When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Burgeoning (408 - Foil)
Secret Lair
(R)
Collector #: 408
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Enchantment
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| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Deadpool, Trading Card (1753 - Foil)
Secret Lair
(M)
Collector #: 1753
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Miirym, Sentinel Wyrm (2500 - Foil)
Secret Lair
(R)
Collector #: 2500
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6/6 Legendary Creature - Dragon Spirit
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Flying, ward Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary. |
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- NM
- EX
- VG
- G
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Altar of the Brood (0001 - Non-Foil)
Secret Lair
(R)
Collector #: 0001
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Sol Ring (1604 - Foil)
Secret Lair
(R)
Collector #: 1604
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Artifact
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- NM
- EX
- VG
- G
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Akroma's Memorial (1527 - Foil)
Secret Lair
(M)
Collector #: 1527
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Legendary Artifact
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| Creatures you control have flying, first strike, vigilance, trample, haste and protection from black and from red. | |
- NM
- EX
- VG
- G
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Wolverine, Best There Is (1737 - Foil)
Secret Lair
(M)
Collector #: 1737
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2/2 Legendary Creature - Mutant Berserker Hero
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Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. |
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- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1234 - Foil)
Secret Lair
(R)
Collector #: 1234
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
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Veyran, Voice of Duality (1915 - Foil)
Secret Lair
(M)
Collector #: 1915
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2/2 Legendary Creature - Efreet Wizard
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Magecraft - Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Torment of Hailfire (2287 - Non-Foil)
Secret Lair
(R)
Collector #: 2287
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Veyran, Voice of Duality (1915 - Non-Foil)
Secret Lair
(M)
Collector #: 1915
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2/2 Legendary Creature - Efreet Wizard
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Magecraft - Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Necropotence (1995 - Foil)
Secret Lair
(M)
Collector #: 1995
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Enchantment
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Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. |
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- NM
- EX
- VG
- G
76 - 100 of 4136 results